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Zadak

Vintarian
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  1. Same, doesn't work in Multiplayer
  2. Hmm interesting thread, I just suggested something similar https://discord.com/channels/302152934249070593/1334274448999710730/1334274448999710730 Not only having a "good enough" approximation of a far away chunk good, but also having them cached locally would save the Server from sending so many updates in Multiplayer. Especially since you might want to have a big draw distance, but if you spend most of your time in the same area, you can have a bigger draw distance while not affecting the server's performance by simply caching chunks locally.
  3. Asked the devs this in 2021 on their Discord: https://discord.com/channels/302152934249070593/622506175467880449/874633097545654342 Safe to say don't think it's high on their list. Even though it should, since VS is a power hog
  4. Please! We really need this!
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