-
Posts
75 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
News
Store
Posts posted by ozBillo
-
-
New version v1.0.2
- added left and right side recipes for making double-width rope bridgesSee the first post for the recipes.
The double-width bridges are a little clunky to place, but I think it's the only way to do it with a json-only mod.
- 2
-
On 11/21/2020 at 10:44 AM, Владислав Кудряшов said:
I've faced a problem. The edges of the middle part are very thin and its very tricky and dangerous to place another middle part while standing on previous. (I had to stay on the very edge and jump a lot to hit the proper pixel)Is there something that can be done?
It is tricky to place the middle parts. If you hold down sneak (shift) while you're placing the middle parts (instead of jumping) it should be easier.
-
On 11/21/2020 at 8:06 AM, xCoiotex said:
I made a small modification in your mod, for my personal use, because I'm planning to use this along stone pathways,
walkspeedmultiplier: 1.15, (the same as the wood path I think)
Do you think it would be good to put this in your mod for others as well?
I think you should walk carefully on rope bridges, not hurry.
- 2
-
@Hastsezini @Aledark
To do the double-wide bridges it would really need to be a full C# mod. It's json-only at the moment.
I could add recipes for left sides and right sides. But, that would be a bit too clunky, wouldn't it?- 1
- 1
-
FYI Golden Wolf works fine in 1.13.4 and 1.14.0
- 1
-
Stacks v1.0.2
Now drops 64 sticks when broken
-
17 hours ago, Aledark said:
Love it, whats the recipe?
- 1
-
New version v1.0.1
- now waves in the wind
Thanks for the suggestion, @Spear and Fang
I hope you don't mind me using your video below
- 1
-
18 hours ago, Stefano Da Giau said:
Does it work on 1.13.4?
I just tried it in 1.13.4 and it works fine
- 1
-
You craft end blocks and middle blocks. Then place them one-by-one.
-
Thanks, Dark
-
Adds Rope Bridges for all wood types (and sticks)
Recipes
SpoilerSingle rope bridge
Double rope bridge
Rope bridge with sticks
Changelog
SpoilerRope Bridges
Version 1.1.0
- updated for VS 1.15
Version 1.0.7
- fixed gravity damage problem on stick bridgesVersion 1.0.6
- increased collision height (similar to fences)
- removed undocumented grass variationVersion 1.0.5
- added Portuguese translation (Thanks @xCoiotex)
- added Russian translation (Thanks @Digitalr)
- added changelogVersion 1.0.4
- added a sticks variantVersion 1.0.2
- added left and right side recipes for making double-width rope bridgesVersion 1.0.1
- now waves in the wind (Thanks for the suggestion, @Spear and Fang)Version 1.0.0
- first versionDownload
Rope Bridges v1.1.0 for VS1.15.zip
Rope Bridges v1.0.7 for VS1.14.zip
Rope Bridges v1.0.7 for VS1.13.zipPrevious Versions
Spoiler- 7
- 1
- 6
-
Version 0.2.7
- modified to avoid the barrel crash in version 1.14.0-pre.3 -
Stacks v1.0.1
Tweaked some attributes
- unstable falling (no longer hangs from the ceiling)
- breaks more easily
- maximum of 4 stacks of sticks per inventory slot
- removed the vertical variant -
Stacks
Adds a Stack of Sticks.
Just put a stack of 64 sticks in the crafting grid.
Functions similar to bamboo stacks.
I may add other stacks in the future.Download
Stacks v1.0.4.zipPrevious Version
Stacks v1.0.3.zip- 2
-
No.
I didn't know how to get both a solid and a liquid output from the leaching process.
Is that possible, yet? -
Version 0.2.6
- fixed the Mallet so that it takes damage when used -
Adds Acorns as a food source.
Also adds a Wooden Mallet which is needed to crack the Acorn shells.
Acorns (Oak seeds) drop from Oak tree leaves and are highly nutritious.
Acorn flour is gluten-free. It must be mixed with another flour and water to make bread dough.
It gives a 50% nutrition boost to bread.Acorns can also be fed to pigs.
"There is no food that means more to me than the acorn, for the acorn fulfills both a promise and a fantasy: that the forest will provide for me. When I gaze across the [valley] I see more than scenery. I see thousands of acres of bounty, millions of pounds of delicious food dropped from the crowns of countless trees, waiting to be gathered by eager hands. I see more food than I could ever eat—more than I can even fathom. A wilderness and an orchard in one."
...from "Nature’s Garden: A Guide to Identifying, Harvesting, and Preparing Edible Wild Plants" by Samuel Thayer.
At some point I'll add Acorn Griddle Cakes, too. These can be made without adding another flour.
Changelog
SpoilerAcorns
Version 0.4.0
- works with VS 1.15 oak seeds
- added Acorn-Amaranth, Acorn-Cassava, and Acorn-Sunflower bread variations
- old Acorns (from version 0.3.3 and earlier) can be crafted into Acorns(Oak seeds)
- updated Russian and German translationsVersion 0.3.3
- updated for VS 1.15Version 0.3.2
- fixed the Mallet so that it can't be used for smithing
- added Russian translation (Thanks @Evil Toaster)
- added German translation (Thanks @Kiava)Version 0.3.1
- can now be fed to pigs (Thanks for the suggestion, @DancingHoskuld)Version 0.2.7
- modified to avoid the barrel crash in version 1.14.0-pre.3Version 0.2.6
- fixed the Mallet so that it takes damage when usedVersion 0.2.5
- first releaseDownload
For VS 1.15
Acorns v0.4.0 for VS 1.15.zipFor VS 1.14 and earlier
Acorns v0.3.2.zipPrevious Versions
- 5
-
On 6/19/2020 at 11:00 AM, BlueSteelAU said:
can you train him to sit and stay in case you don't want him to follow you
Not at the moment.
I just lock him in my base if I want him to stay.At some point I'll convert it to a full mod so that I can add new behaviors.
"Stay" will be the first one I'll add- 2
-
18 hours ago, Yangur_s said:
really nice mod grade for beginners it is really a relief: D I only noticed that the golden wolf does not really react to the animals and does not always react to the rabbits. So maybe it would also be possible for wild boar to attack babies? I once tested the Golblin mod in detail. I noticed that the golden wolf ignored the goblins. Would it be possible to do something that the wolf might warn with a howl or something similar? where applicable also? I know it will be difficult because of the different mods but maybe there is a possibility
I'll look at adding your goblin idea in the next version.
-
17 hours ago, Miss M.K. said:
Isst er beiden, oder muss er gefüttert werden? Irgendwie funktioniert das Bearbeiten nicht... Wollte eigentlich wissen ob er alleine Frisst
He doesn't need to be fed.
But, sometimes he will eat some raw meat if you drop it at his feet. -
5 hours ago, Stefano Da Giau said:
Oh maybe it might be that, since the wolves don't follow me if I run too quickly and have a terrible path finding, I resorted in making them follow me only if I'm not in a hurry or if I don't have to get into a cave. so it might be that
Wolfie was with me when my 2 extras appeared. I was in newly generated chunks.
It will be interesting to see if the new version 1.0.34 fixes this. -
Version 1.0.34
- the Golden Wolf will fight to remain the only one
- new howling sound if another Golden Wolf is near
- modified spawn settings (again) to ensure one Golden Wolf (hopefully) -
17 hours ago, G23 said:
Well ... i now have 5
they just keep spawning in my game lol
Now I've got 3. The first time I've had more than 1.
I was running with Wolfie into new chunks in the NE. I didn't think it could happen in this situation.
But, I have a theory! Let's see if the next version fixes this problem.
Rope Bridges v1.1.0 - updated for VS 1.15
in Mod Releases
Posted
Yeah. Placing the first middle piece against the end is almost impossible while you're on the end. You have to stand on the post to do it.
After that the sneak method should work okay for the other middle blocks.