Jump to content

ozBillo

Vintarian
  • Posts

    75
  • Joined

  • Last visited

  • Days Won

    7

Posts posted by ozBillo

  1. 12 minutes ago, Владислав Кудряшов said:

    If i do so it says that player is on the way. So jumping is to temporary move player away

    Yeah. Placing the first middle piece against the end is almost impossible while you're on the end. You have to stand on the post to do it.

    After that the sneak method should work okay for the other middle blocks.

  2. On 11/21/2020 at 10:44 AM, Владислав Кудряшов said:

    I've faced a problem. The edges of the middle part are very thin and its very tricky and dangerous to place another middle part while standing on previous. (I had to stay on the very edge and jump a lot to hit the proper pixel)Is there something that can be done?

    It is tricky to place the middle parts. If you hold down sneak (shift) while you're placing the middle parts (instead of jumping) it should be easier.

  3. On 11/21/2020 at 8:06 AM, xCoiotex said:

    I made a small modification in your mod, for my personal use, because I'm planning to use this along stone pathways, 

    walkspeedmultiplier: 1.15, (the same as the wood path I think)

    Do you think it would be good to put this in your mod for others as well? 

    I think you should walk carefully on rope bridges, not hurry.

    • Like 2
  4. Adds Rope Bridges for all wood types (and sticks)

    image.thumb.png.47107c438cb737ffe8a045862c9b8070.png

    2020-11-28_22-55-59.thumb.png.5f9a49839cff00344354d28fccce965b.png

    Recipes

    Spoiler

    Single rope bridge

    498469726_Singlerecipes.png.e4d20eed5091cf1dbf015265ae69fa69.png

    Double rope bridge

    1751571238_Doublerecipes-left.png.e8826d31c86e2c274e9454229ec38474.png1104231252_Doublerecipes-right.png.3c8846d38886e0f238c35521184326fb.png

    Rope bridge with sticks

    391215059_Sticksrecipes.png.79e87447b95cde8a2d8b4933ae83ae1f.png

    Changelog

    Spoiler

    Rope Bridges

    Version 1.1.0
        - updated for VS 1.15

    Version 1.0.7
        - fixed gravity damage problem on stick bridges

    Version 1.0.6
        - increased collision height (similar to fences)
        - removed undocumented grass variation

    Version 1.0.5
        - added Portuguese translation (Thanks @xCoiotex)
        - added Russian translation (Thanks @Digitalr)
        - added changelog

    Version 1.0.4
        - added a sticks variant

    Version 1.0.2
        - added left and right side recipes for making double-width rope bridges

    Version 1.0.1
        - now waves in the wind (Thanks for the suggestion, @Spear and Fang)

    Version 1.0.0
        - first version

    Download
    Rope Bridges v1.1.0 for VS1.15.zip
    Rope Bridges v1.0.7 for VS1.14.zip
    Rope Bridges v1.0.7 for VS1.13.zip

    Previous Versions

     

     

    • Like 7
    • Cookie time 1
    • Amazing! 6
  5. Adds Acorns as a food source.

    Also adds a Wooden Mallet which is needed to crack the Acorn shells.

    Acorns (Oak seeds) drop from Oak tree leaves and are highly nutritious. 
    Acorn flour is gluten-free. It must be mixed with another flour and water to make bread dough.
    It gives a 50% nutrition boost to bread.

    Acorns can also be fed to pigs.

    "There is no food that means more to me than the acorn, for the acorn fulfills both a promise and a fantasy: that the forest will provide for me. When I gaze across the [valley] I see more than scenery. I see thousands of acres of bounty, millions of pounds of delicious food dropped from the crowns of countless trees, waiting to be gathered by eager hands. I see more food than I could ever eat—more than I can even fathom. A wilderness and an orchard in one."
    ...from "Nature’s Garden: A Guide to Identifying, Harvesting, and Preparing Edible Wild Plants" by Samuel Thayer.
     

    Acorns.thumb.png.d8c5cc543afc4abce7c2dbb4bf17d10e.png

    At some point I'll add Acorn Griddle Cakes, too. These can be made without adding another flour.

    Changelog

    Spoiler

    Acorns

    Version 0.4.0
        - works with VS 1.15 oak seeds
        - added Acorn-Amaranth, Acorn-Cassava, and Acorn-Sunflower bread variations
        - old Acorns (from version 0.3.3 and earlier) can be crafted into Acorns(Oak seeds)
        - updated Russian and German translations

    Version 0.3.3
        - updated for VS 1.15

    Version 0.3.2
        - fixed the Mallet so that it can't be used for smithing
        - added Russian translation (Thanks @Evil Toaster)
        - added German translation (Thanks @Kiava)

    Version 0.3.1
        - can now be fed to pigs (Thanks for the suggestion, @DancingHoskuld)

    Version 0.2.7
        - modified to avoid the barrel crash in version 1.14.0-pre.3

    Version 0.2.6
        - fixed the Mallet so that it takes damage when used

    Version 0.2.5
        - first release

    Download

    For VS 1.15
    Acorns v0.4.0 for VS 1.15.zip

    For VS 1.14 and earlier
    Acorns v0.3.2.zip

    Previous Versions

     

    • Like 5
  6. 18 hours ago, Yangur_s said:

     

    really nice mod grade for beginners it is really a relief: D I only noticed that the golden wolf does not really react to the animals and does not always react to the rabbits. So maybe it would also be possible for wild boar to attack babies? I once tested the Golblin mod in detail. I noticed that the golden wolf ignored the goblins. Would it be possible to do something that the wolf might warn with a howl or something similar? where applicable also? I know it will be difficult because of the different mods but maybe there is a possibility

    I'll look at adding your goblin idea in the next version.

  7. 5 hours ago, Stefano Da Giau said:

    Oh maybe it might be that, since the wolves don't follow me if I run too  quickly and have a terrible path finding, I resorted in making them follow me only if I'm not in a hurry or if I don't have to get into a cave. so it might be that

    Wolfie was with me when my 2 extras appeared. I was in newly generated chunks. 
    It will be interesting to see if the new version 1.0.34 fixes this.

  8. 17 hours ago, G23 said:

    Well ... i now have 5 

    they just keep spawning in my game lol

    Now I've got 3. The first time I've had more than 1. 
    I was running with Wolfie into new chunks in the NE. I didn't think it could happen in this situation.
    But, I have a theory! Let's see if the next version fixes this problem.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.