Jump to content

Kem

Vintarian
  • Posts

    6
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Kem's Achievements

Wolf Bait

Wolf Bait (1/9)

1

Reputation

  1. For my part, Im far away from not having anything to do in the game im still in bronze age and have a lot to learn. my Topic is still the death handling of this game and how its easily exploitable. Maybe some kind of debuffs after dying that let you think twice if you want to take a death or loosing your inventory on death ( what still dont prevent you from putting your items in a chest, starve, respawn ) All optional of course The Temporal Stability in VS reminds me of the Sanity in Dont Starve Together where dying is mostly the end of your run maybe take some inspiration from there. Respawning needs an Amulet made from Temporal Gear Or exclusiv for multiplayer your Mates need to make some kind of ritual ( what would fit the lovecraft touch of the game ) At the early game some kind of Wicker Man, made from grass and sticks that needs to get burnt and let you spawn with really low health and satiation and later some kind of pentagram with candles and animal blood, both resources thats not to hard to get in the later game, that spawns you with 50 % Health and satiation Thats just some mindstorming
  2. Thank you for your detailed explaination. Dont get me wrong i really love the looks and the mechanics of this game, I had more wow moments in the few hours I played as in any other AAA Title I played the last years I just wished that death is more punishing and less exploitable but maybe I will change my mind as I progress further
  3. Hi, after playing for a few days I would like to know why I should survive in this Game. When I set a spawnpoint there is no real meaning of surviving, sure I have to get my Stuff back but If im out of food I just starve and wake up with full heal and half saturation. For me this is a big drawback for a "uncompromising wilderness survival sandbox"
  4. And I made a German Languagefile for your mod if you want to include it de.json
  5. I cant create a new world with Metal Recovery (for Anvils) 0.1.7 installed, I tested it with all other mods removed except this one and its allways stuck at [Event] Return Again
  6. Hello, your mod seems to change the recipes of: Windmill Rotor, Wooden Axle, Angled Gear, Wooden toggle, clutch, transmission and oil lamp instead of Fat it shows Buckets and Bottles in its place but i cant use them to build the items or do i need to fill the fat into the bottles ?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.