Thorfinn
Vintarian-
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Everything posted by Thorfinn
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0-5, unless I'm doing something special like a dinosaur run. It's pretty common for servers to run a dozen or more.
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Why is voicing his opinion "gatekeeping"? I get that you think wolves are OP. I thought so too, when I first started playing. Now, not only do I play Wilderness (the hardest default setting) but anymore I adjust the settings up because they are no longer a challenge. Even though they could one-shot me, it's been a long time since it happened, unless I'm being deliberately incautious. This is a bit weird, though. People keep wanting more options in world creation, then don't use the ones that are already there. Turn them down to 25% damage. You can nearly double your HP. You can increase your run speed. There is so much you can do to make the game playable at your skill level.
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Fished up that Onyx vid. Pretty sure that's all chiseled, then the transition covered with a beam. Look at where the actual blocks are highlighted. That's a giveaway that you are looking at a chiseled block.
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Like @LadyWYT said, there's only the first quarter or so of the storyline in place. You should probably have something productive left to do in your homestead. All the other gameplay loops are long since completed, including steel. What I'm saying is that I'm not sure it's a good idea to speed that gameplay loop, too. Gives you something to do after Chapter 2. Those who cannot stand the default pace are perfectly free to adjust it however they like.
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Used to be you could build a catwalk and milk them from there. So that's why all my dates ended so badly...
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In single-player. The context of this thread was originally multi-player, and there are lots of players who pick up nuggets but never dig out the surface vein. I think those are just lost. Once upon a time, I think there was a dowsing rod mod, but that might just be my imagination.
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I'd think the smallest one might find practical to use is 1x2, so you can get the trough in with her.
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I'm no chisel expert, but I've done very similar with many other blocks. Not quite the same thing, no, as the underside of the shingle "slopes" while the chiseling is horizontal "steps", but its pretty close, isn't it? Even if it's too jarring, you can always dress up the transition with a beam.
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I rarely prospect for copper. Maybe once I'm iron, because it doesn't require as much charcoal as iron. Even on WS defaults, I find there's plenty of surface copper if I just run around enough.
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Surface ores? Yeah, that can happen. Very occasionally a cave will chop away all the ore, leaving you a small fraction of the ore body, but usually only surface deposits are that poor.
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You can also nearly disable the rift's spawning with 9 torches, 16 if you want to guarantee it.
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With small enough individual pens, milking goats is not that difficult. And so long as you aren't trying to maximize their weight, it doesn't take all that much hay to keep the older generations around anyway. That said, most games where I have dairy, it's because of a nearby ag trader, and, on occasion, a nearby sheep family that I manage to get fenced off before the wolves and bears get them.
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Really? All you have to do is get it up to 200C (or whatever) and it will continue to process the stack, even if it runs out of fuel? I'm absolutely certain I've tried a single piece of peat and did not get a stack of lit torches.
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Oh, that changed? Yes, apart from doing torches onesie-twosie, all my torches are from firepit because I can't sit still long enough to light a stack. But, obviously, if I don't have the ability to sit still lighting torches, I also lack the ability to just watch the firepit. Start it going and go do something else, come back later to pick up the stack.
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This, plus a ZZ Top beard. Because ZZ Top. Welcome to the forums, @Gimlog Odim, @StrixBit
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That's certainly one possible solution. I'd prefer something more "realistic" -- seed drops greater than 1:1 when the tree grows at the midpoint of its climate and fertility and density and elevation and whatever else ranges. But the further away from ideal growing conditions, the fewer seed drops, just like IRL. North Dakota is not heavily forested because not many trees do well under those conditions. One should not expect to be able to maintain a redwood forest there.
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*Shrug*. A vanity build is supposed to be a challenge. If it weren't, it wouldn't be much of a vanity build. It would be like complaining about how hard it was to find enough suevite or kimberlite to build a Tower of Babylon.
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Yes, rifts disappear, usually pretty quickly, as in a dozen game-hours.
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IRL, your brain is used to having to focus -- things are either in-focus near or far but never both. VS and similar eliminate that by presenting everything 0-infinity in focus. Essentially, you program your brain that it does not need to focus to see details, so it starts generalizing that. VS's level of detail enables lazy brain. Alas, if you find that happening to yourself. you need to take more frequent and longer breaks. Time not staring at anything a foot away, looking at things in the distance.
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I do not believe #7 is jank. That is the intended behavior. Is it "realistic"? No, not particularly, though I'd note that neither is carrying around hundreds of tons of rock and sand. Neither does steel require most of a month of carburization. What the current firepit does do is generate resources at a more game-appropriate rate. They should have just increased the amount of time required for, say, calcination, and held the temperature constant, so from a black-box perspective, it's the same as the status quo in terms of inputs and outputs, then no one would be whining about it. Well, someone would I'm sure, but you know what I'm saying. The problem is not that the firepit cools off between items, but rather that it tells you that it's cooling off. Just don't display the temperature, and no one is the wiser.
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I cannot imagine a stretch goal build that would clear out all the redwood from a single decent-sized stand. Ebony and purpleheart, yeah, since they don't appear as forests, but redwood?
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That would be fine with me. However, I would not be a big fan of an "incontinental" setting.
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Not sure how to make the change to true Freedom units given the parts of it that are hardcoded. but tweaking the barrel to 64, bucket to 16, and all the barrel recipes to fractions of a stack gives a really close approximation to Freedom Lite VS. Four buckets (one stack) to fill a barrel, one stack of ground lime, and you have limewater. Two buckets of water and half a stack of cranberries is pink dye. These exactly conform to the default ratios, others have to be rounded some. I figure this might encourage our benighted friends to use a much more convenient system of measurement.