Jump to content

Drahkar

Vintarian
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Drahkar

  1. Hey there! Can you paste the exact command you are using? And the docker-compose.yaml file, if you are using it.
  2. Thank you for calling the issue out. I'm assuming that your actively building the image, instead of just using the published on. I'll get online tonight to update the Dockerfile. The pre-built images work as is.
  3. I'm glad this has been helpful! It was one of the first things I ran into, when I started playing. I generally don't play on my local machine, opting to instead host it on a another one. That way if friends want to play, they can do so without being at my schedule's mercy. Also, thank you for letting me know about the access issue on the packages at the Github Registry. I've fixed that, and it should work fine now. The repository permissions got mixed up when I switched the repo public, after getting the image to build and run correctly. I'm currently working on finding a way to detect when a new version and new build version of the server is available, so that I can automatically kick off the build process for the images. But even without that, I plan to keep the images up to date for those who don't have the ability to run the docker build process themselves. I should have the current build version posted to the registry tonight.
  4. Dedicated Server Docker Image Vintage Story Dedicated Server Docker Image, built on Debian 13 is based on the official Vintage Story server installation instructions, and extracted from server.sh for better Docker compatibility. Docker Image References Docker Hub: ralnoc/vintagestory Github: ghcr.io/darkmatterproductions/vintagestory Links Github Repository: https://github.com/DarkMatterProductions/vintagestory Usage To run the Vintage Story Dedicated Server Docker container, use the following command: docker run -d \ --name vintagestory-server \ -p 42420:42420/tcp \ -p 42420:42420/udp \ -v /path/to/your/vs/data:/vintagestory/data \ --restart unless-stopped \ ghcr.io/darkmatterproductions/vintagestory Note: Replace /path/to/your/vs/data with the path to the directory on your server, where you want to persist your Vintage Story server data. This is critical to ensure that your world data, configurations, and mods are not lost when upgrading, which results in the container being removed. When starting the server, remember to map the data directory to a persistent volume on your host machine to ensure that your server data is not lost when the container is removed. If you leverage our published docker image at ghcr.io/darkmatterproductions/vintagestory or ralnoc/vintagestory, it will always install the latest version of Vintage Story server. This will dramatically simplify the upgrade process, and removes any issues with the in place upgrade, as you are replacing the image, not upgrading in place. Configuration There are four options for handling configuration of the Vintage Story server: Use the default configuration, as defined within the Docker image. This is not recommended for production use. Pre-create the serverconfig.json configuration file in your mapped data directory. This file will be used by the server on first run. Create an updated server-config.yaml and mount it into the container at /vintagestory/server-config.yaml. This will cause the server to generate a serverconfig.json file based on the provided YAML configuration. Use environment variables to override specific configuration options. See the list of supported environment variables below. Environment Variables You can enable additional logging by setting one of the following environment variables: ENABLE_DEBUG_LOGGING=true - Enables debug level logging ENABLE_CHAT_LOGGING=true - Enables chat logging VS_CFG_SERVER_NAME - Set the server name VS_CFG_SERVER_URL - Set the server URL VS_CFG_SERVER_DESCRIPTION - Set the server description VS_CFG_WELCOME_MESSAGE - Set the welcome message VS_CFG_ALLOW_CREATIVE_MODE - Enable or disable Allow Creative Mode VS_CFG_SERVER_IP - Set the server IP VS_CFG_SERVER_PORT - Set the server port VS_CFG_SERVER_UPNP - Enable or disable UPNP VS_CFG_SERVER_COMPRESS_PACKETS - Enable or disable packet compression VS_CFG_ADVERTISE_SERVER - Enable or disable server advertisement VS_CFG_MAX_CLIENTS - Set the maximum number of clients VS_CFG_PASS_TIME_WHEN_EMPTY - Enable or disable pass time when empty VS_CFG_SERVER_PASSWORD - Set the server password VS_CFG_MAX_CHUNK_RADIUS - Set the maximum chunk radius VS_CFG_SERVER_LANGUAGE - Set the server language VS_CFG_ONLY_WHITELISTED - Enable or disable only whitelisted players VS_CFG_ANTIABUSE - Enable or disable anti-abuse VS_CFG_ALLOW_PVP - Enable or disable PvP VS_CFG_HOSTED_MODE - Enable or disable hosted mode VS_CFG_HOSTED_MODE_ALLOW_MODS - Enable or disable hosted mode mods Example of running the container with environment variable overrides: docker run -d \ --name vintagestory-server \ -p 42420:42420/tcp \ -p 42420:42420/udp \ -v /path/to/your/vs/data:/vintagestory/data \ -e ENABLE_DEBUG_LOGGING=true \ -e ENABLE_CHAT_LOGGING=true \ -e VS_CFG_SERVER_NAME="My Vintage Story Server" \ --restart unless-stopped \ ghcr.io/darkmatterproductions/vintagestory Viewing Logs The Vintage Story server logs are routed to standard output and standard error. The can then be viewed using the command: docker logs vintagestory-server. Building the Docker Image To build the Docker image locally, use the following command: docker build -t vintagestory:1.21.5 --build-arg VS_VERSION=1.21.5 --build-arg DOTNET_VERSION=8.0 . This command builds the Docker image and tags it as vintagestory:1.21.5. You can replace 1.21.5 with the desired version of Vintage Story by changing the VS_VERSION build argument. If building on a linux server, you can use an environment variable to set the version: export VS_VERSION=1.21.5 export DOTNET_VERSION=8.0 docker build -t vintagestory:$VS_VERSION --build-arg VS_VERSION=$VS_VERSION --build-arg DOTNET_VERSION=$DOTNET_VERSION . This will build the Docker image with the specified version of Vintage Story and .NET SDK. Docker Compose You can also use Docker Compose to manage the Vintage Story server container. Below is an example docker-compose.yml file: version: '3.8' services: vintagestory-server: image: ghcr.io/ralnoc/vintagestory:latest container_name: vintagestory-server ports: - "42420:42420/tcp" - "42420:42420/udp" volumes: - /path/to/your/vs/data:/vintagestory/data environment: - ENABLE_DEBUG_LOGGING=true - ENABLE_CHAT_LOGGING=true - VS_CFG_SERVER_NAME=My Vintage Story Server restart: unless-stopped To start the server using Docker Compose, run the following command in the directory where your docker-compose.yml file is located: docker-compose up -d This command will start the Vintage Story server container in detached mode. Docker Compose Build If you want to build the Docker image using Docker Compose, you can add a build section to the docker-compose.yml file: version: '3.8' services: vintagestory-server: build: context: . args: VS_VERSION: 1.21.5 DOTNET_VERSION: 8.0 image: vintagestory:1.21.5 container_name: vintagestory-server ports: - "42420:42420/tcp" - "42420:42420/udp" volumes: - /path/to/your/vs/data:/vintagestory/data environment: - ENABLE_DEBUG_LOGGING=true - ENABLE_CHAT_LOGGING=true - VS_CFG_SERVER_NAME=My Vintage Story Server restart: unless-stopped
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.