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Lostar

Vintarian
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  1. Is there?? I will have to look again.
  2. It was. But it doesn't change my mind about the developers deserving every bit of the asking price... maybe I am cynical because of how much I've gotten told off for charging for my commission work... it's been a lot and it's no less soul crushing each time. I've been asked to do similar; raffles for free art. It feels disrespectful.. like my time has zero value. That being said: I WISH I could do art for free AND support all of my needs. I would. I wouldn't ask for any price if I could get away with it and feed myself.
  3. The ability to favorite mods on the site so that we are notified for any updates!
  4. Or we can honor the work the small development team puts into it and figure out how to legally acquire the game. It does stink though cause I would love everyone to be able to play this wonderful game no matter where they are in their life but the development team really deserves all $24 USD they get (and more TBH). Maybe look around for twitch streamers and see if there are any outside influences hosting such giveaways. It's not fair to the development team to request this though. Good luck!
  5. Until someone way smarter than I (or I figure out a starting point of Mod Making 101), are there any decent alternatives to a muted green grass block? I would very much love to chisel a cobblestone garden path.
  6. Not getting any hotter. What am I doing wrong?
  7. delete; figured it out
  8. What cooking vessel do you use to boil the water? I tried cooking in bowls and saucepans and pots but nothing looks like the screenshot. I'm trying to make salt out of water.
  9. That little corner looks so quaint! I love! .. So far, we've had no fire issues.....so far. The server has a mod that allows the taming of wolfs: https://mods.vintagestory.at/wolftaming
  10. Well my friend just introduced me to Vintage Story this week and we started our own little private server. Today I cheered him on as he built the barn to go alongside our house he built the day before. I moved my smithing station from our old mud hut to the new workshop. It's all still basic and foundational; we have yet to discover how to obtain 'the mighty chisel' (please no spoilers).. still, there is a certain charm to the start of this kitchen. I watched my wolf pup, Faol, grow up. The start of our humble farm. It's a mess! Be nice. We're still getting the hang of this world! Those are some lovely pictures, @noname hero. It's made me consider amping up the sepia tones.
  11. Running on 64 bit Windows with 16 GB RAM Game Version: v1.16.5 (Stable) Loaded Mods: cottagewindows@1.0.8, dragonflies@1.2.0, expandedfoods@1.5.4, primitivesurvival@2.9.5, game@1.16.5, carrycapacity@0.6.5, farmlife@1.2.3, lichen@1.6.1, petai@1.4.4, creative@1.16.5, survival@1.16.5, wildfarming@1.3.2, cats@1.4.5, foxtaming@1.0.0-pre.1, wolftaming@1.4.2 7/8/2022 3:14:36 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at WildFarming.BlockEntityTrunk.GetBlockInfo(IPlayer forPlayer, StringBuilder dsc) at WildFarming.BlockBehaviorEntityInfo.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.API.Common.Block.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.BlockInView() at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _esGsESICkihAc8ShXuIoQwZFwP4._lPY9uZeagiMGC6tvSE11dF7naaz(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single ) at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] ) at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 7/8/2022 3:14:36 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFD0516474C Stack: } -------------- { TimeGenerated = 7/7/2022 12:42:24 AM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFD0516474C Stack: } -------------- { TimeGenerated = 7/6/2022 6:08:03 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1726649466493275827, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.5.0 P3: 10.0.22000.2.0.0 P4: P5: P6: P7: P8: P9: P10: Attached files: \?\C:\Users\steph\AppData\Local\Temp\RDR4AC9.tmp\empty.txt \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.916eb72e-96c1-4f05-a9b0-98383816c6be.tmp.WERInternalMetadata.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.8f8ee5da-a843-46a8-8c90-8808e21856d1.tmp.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.4755a252-fded-43b5-851f-ab51bf52f459.tmp.csv \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.e6bf6cb5-9b4e-4293-b879-f2b0cd2b49e3.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: a1b48cb9-83b1-41f2-a4c1-3ed5eb667667 Report Status: 268435456 Hashed bucket: 366589d3cc86a9fd17f64a8aa5f30eb3 Cab Guid: 0 }
  12. Looking at the base of some trees (think it was a pine this time) is still crashing players on the server after updating the hotfix.
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