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QPTech

Very Important Vintarian
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QPTech last won the day on March 19 2021

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  1. I don't think changing the UV is possible.
  2. Thanks, I kind of need ot now too #2 would be tricky as the block information is lost, you'd have to like look up by the texture and I'm not sure that's always a 1:1 thing #3 you could do that with the pantograph (I think) - with the paintbrush tool - at the very least you could at least get a new single material block with your new shape.
  3. Coding difficulties, comprehension difficulties on my part I will one day get the two integrated, and then it would just be a matter of adding that to the block that provides/uses torque.
  4. QPTECH 1.5 is out! https://mods.vintagestory.at/qptech
  5. Ah, well in 1.5 no qptechapi will be required any longer! So I guess I "fixed" it Thanks for letting me know.
  6. Video of pipes and barrel filling in action to make a pickled veg factory.
  7. 1.5 coming along! I put a build up for patrons. Heh i'd never actually added barrel filling from pipes, and now i've got it in, pretty cool: example: - fill barrel of water from pipe, add salt becomes brine - then you have a pipe section (make sure it's off right now!) - as you make each batch open the pipe below the barrel and fill up a big tank - now you can have a bulk tank of brine - now the outputs from the brine would probably start turned off, with barrels under them - then you say put some carrots into the barrel, like 24 say (why not) - open the spout above the barrel and it will auto fill 24 units of brine - close the spouts and seal! - you could actually then have a pipe under that to recycle the 2 or 3 liters of brine that's usually in the tank!
  8. Found and fixed! I'll try and get a new release up soon!
  9. I don't think it does anyting with quartz.
  10. Huh i have not seen that one before. I have seen qptech running on servers. Could it be a corrupted block or chunk - like is it trying to reference a firepit that no longer exists?
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