Rhyagelle Posted September 15, 2022 Report Share Posted September 15, 2022 Hello! Okay, I've got to admit these mechanics are confusing the heck out of me. Normally I turn them off on SP if I can and not deal with it, but I'm on a server now and am frustrated by my confusion. So...here we go. Can someone explain these things to me, maybe like I've five? I'm trying to find a place where the gear doesn't spin counter-clockwise but that seems impossible. I've been looking for hours now, nothing. And the C menu I've been monitoring. The best I've found is "low" activity, but again, the clock always spins rapidly counter clockwise. Sometimes I find places where the gear gently moves clockwise and then counterclock wise, and then repeats. Here's a gif of what I mean for that one: I'm aware the temporal storms are normal, or at least they were? Happens every ten days or so. I'm not confused about that one, just stability and activity. It seems like all of the map is unstable and I can't settle anywhere! Any help? Please? Link to comment Share on other sites More sharing options...
Ogi Teh yeti Posted September 15, 2022 Report Share Posted September 15, 2022 With the gear moving back and forth, unless someone knows more to correct me, I'm fairly certain that the idea is you are in a zone which has maxed the gear out and it is simply animating for the sake of animating rather than saying you are losing any stability. If it was only moving down, and you mouse over the gear to see you are losing stability then the area is unstable but you should be fine there, as far as I know. 1 Link to comment Share on other sites More sharing options...
Rhyagelle Posted September 15, 2022 Author Report Share Posted September 15, 2022 So there's no finding a place where it's static/doesn't move at all? Only left/right or slightly back and forth? Link to comment Share on other sites More sharing options...
Maelstrom Posted September 15, 2022 Report Share Posted September 15, 2022 Basically, find a place where the gear does not consistently spin counter-clockwise. That will be a temporally stable area. I haven't noticed my temporal gear alternate like you've shown; but I haven't looked at it too closely either. As for the rift activity in the character screen? That is something altogether different. The rift activity is a global change and only indicates the likelihood of rifts spawning to then spit out drifters. 1 Link to comment Share on other sites More sharing options...
Rhyagelle Posted September 15, 2022 Author Report Share Posted September 15, 2022 1 minute ago, Maelstrom said: Basically, find a place where the gear does not consistently spin counter-clockwise. That will be a temporally stable area. I haven't noticed my temporal gear alternate like you've shown; but I haven't looked at it too closely either. As for the rift activity in the character screen? That is something altogether different. The rift activity is a global change and only indicates the likelihood of rifts spawning to then spit out drifters. Okay, thank you! I've not found one place where it spins clockwise, so I'll settle for the back and forth. As for the rift activity, since it's a global change, does that mean that they can sprout up anywhere and eventually disappear? Link to comment Share on other sites More sharing options...
Avarice Posted September 16, 2022 Report Share Posted September 16, 2022 The gear will only spin clockwise when you are gaining back temporal stability, when it's full and you are in a safe area it just wiggles a bit. The Rift activity will come and go, it seems random, I just stay inside and craft stuff when the rifts are near my house at night. 1 Link to comment Share on other sites More sharing options...
Solution Maelstrom Posted September 16, 2022 Solution Report Share Posted September 16, 2022 19 hours ago, Rhyagelle said: As for the rift activity, since it's a global change, does that mean that they can sprout up anywhere and eventually disappear? Basically, yes. When rift activity is high rifts are likely going to appear and drifter begin spawning in the area. Lighting can eliminate rift generation. Before I had lanterns some rifts formed really close to my enclosed home. I had torches lighting up the inside, but still saw drifters spawning within a few blocks of me (and appear before my eyes even!) 1 Link to comment Share on other sites More sharing options...
Rhyagelle Posted September 16, 2022 Author Report Share Posted September 16, 2022 (edited) 7 hours ago, Avarice said: The gear will only spin clockwise when you are gaining back temporal stability, when it's full and you are in a safe area it just wiggles a bit. The Rift activity will come and go, it seems random, I just stay inside and craft stuff when the rifts are near my house at night. Awesome! That explains why I have never found a place where it sit stills. lol Thanks! 10 minutes ago, Maelstrom said: Basically, yes. When rift activity is high rifts are likely going to appear and drifter begin spawning in the area. Lighting can eliminate rift generation. Before I had lanterns some rifts formed really close to my enclosed home. I had torches lighting up the inside, but still saw drifters spawning within a few blocks of me (and appear before my eyes even!) Okay, so I've got to deal with it until I can some light sources down. If only there were more items for light sources. lol thanks so much for all of the help! I'm off to secure my area with torches! Edited September 16, 2022 by Rhyagelle 1 Link to comment Share on other sites More sharing options...
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