small_fern Posted September 6 Report Share Posted September 6 (edited) A Vintage Story Geology Mod, Created By small_fern and Catasteroid. Contributions: JXI Stone Brick Textures. Geology Additions aims to add a more complete set of rock types into vintage story to make the world feel more geologically diverse. The ModDB page can be found here: https://mods.vintagestory.at/geologyaddons ---HIGHLY DISCOURAGED USE THIS MOD IN AN EXISTING WORLD, NEW WORLDS ARE RECOMMENDED --- Additions ( 1.2.0 ) 14 New Rock Types From left of right; Pumice, Quartzite, Rhyolite, Dolostone, Siltstone, Diorite, Mudstone, Schist, Migmatite, Gneiss, Amphibolite Gabbro, Jade ( decoration ) and Jasper ( decoration ). Each rock type has it's corresponding cobblestone, drystone, bricks, polished stone, and more! 3 New Tools Sets Diorite, Gabbro and Quartzite can be knapped into stone tools. 15 New Ores and Minerals Azurite, Pyrite, Chalcopyrite, Teallite, Franckeite, Wulfenite and Vanadinite. (Added 1.1.1). Chalcocite, Tetrahedrite, Smithsonite, Hemimorphite, Freburgite, Cerussite, Bog Iron, and Sperrylite ( (Added 1.2.0) Misc Additions Dolostone can be ground into lime and used as a writing pigment Mudstone can be used as a bauxite substitute and a writing pigment Quartzite can be pulverized into quartz All rock types have mineral deposits in accordance with the base game rocks Pumice and Quartzite have high concentrations of gold and silver Potential Additions - More Gems ( Tourmaline, Beryl, Garnet, ect ) ( Coming 1.3.0 ) -Fault Specific Rocks ( Cataclasite, Mylonite ) Edited November 15 by small_fern Added missing authors/contributors Link to comment Share on other sites More sharing options...
Streetwind Posted September 6 Report Share Posted September 6 It looks great, but I worry about the gameplay effects. Finding limestone/chalk and finding bauxite will be made significantly more onerous and time-consuming. Link to comment Share on other sites More sharing options...
small_fern Posted September 6 Author Report Share Posted September 6 @Streetwind Dolostone in the current version can be ground into lime and used as a new pigment, my apologies for not mentioning that in my first post! Bauxite is primarily aluminum bearing irl, so for the sake of gameplay mudstone ( which can have a high Al content ) could be used as an imperfect substitute ( and I will be adding this ). Link to comment Share on other sites More sharing options...
Stratateles Posted September 7 Report Share Posted September 7 I was actually about to ask why is Mudstone supposed to be a Bauxite substitute - thanks for clearing that up! Regarding that idea - since it would be an imperfect substitute, you could make it so that you would need 2x pulverized mudstone (or heck, even 4x pulverized mudstone) as a replacement for 1x pulverized bauxite in the refractory brick recipe Link to comment Share on other sites More sharing options...
small_fern Posted September 7 Author Report Share Posted September 7 @StratatelesThanks for all your good suggestions both here and on the modDB page! My plan was to use 2x pulverized mudstone for 1x pulverized bauxite, or potentially requiring more per brick-tier. On that topic, I will be allowing olivine to generate in both basalt and gabbro in addition to peridotite so the increase in rock types doesn't affect gameplay too heavily. Link to comment Share on other sites More sharing options...
genovefa Posted September 15 Report Share Posted September 15 Super cool idea... would love to use it right now if I was not so invested in my world. but SOON! Would personally love to be able to mine and polish jade for use in little statues! Link to comment Share on other sites More sharing options...
small_fern Posted November 10 Author Report Share Posted November 10 @genovefaI know it's been awhile, but I may or may not be adding Jade ( and several other decorative stones ) soon.... I'm hoping to have everything ready shortly after the release of 1.19. Link to comment Share on other sites More sharing options...
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