small_fern Posted September 6, 2023 Report Posted September 6, 2023 (edited) A Vintage Story Geology Mod, Created By small_fern and Catasteroid. Contributions: JXI Stone Brick Textures. Geology Additions aims to add a more complete set of rock types into vintage story to make the world feel more geologically diverse. The ModDB page can be found here: https://mods.vintagestory.at/geologyaddons ---HIGHLY DISCOURAGED USE THIS MOD IN AN EXISTING WORLD, NEW WORLDS ARE RECOMMENDED --- Additions ( 1.2.0 ) 14 New Rock Types From left of right; Pumice, Quartzite, Rhyolite, Dolostone, Siltstone, Diorite, Mudstone, Schist, Migmatite, Gneiss, Amphibolite Gabbro, Jade ( decoration ) and Jasper ( decoration ). Each rock type has it's corresponding cobblestone, drystone, bricks, polished stone, and more! 3 New Tools Sets Diorite, Gabbro and Quartzite can be knapped into stone tools. 15 New Ores and Minerals Azurite, Pyrite, Chalcopyrite, Teallite, Franckeite, Wulfenite and Vanadinite. (Added 1.1.1). Chalcocite, Tetrahedrite, Smithsonite, Hemimorphite, Freburgite, Cerussite, Bog Iron, and Sperrylite ( (Added 1.2.0) Misc Additions Dolostone can be ground into lime and used as a writing pigment Mudstone can be used as a bauxite substitute and a writing pigment Quartzite can be pulverized into quartz All rock types have mineral deposits in accordance with the base game rocks Pumice and Quartzite have high concentrations of gold and silver Potential Additions - More Gems ( Tourmaline, Beryl, Garnet, ect ) ( Coming 1.3.0 ) -Fault Specific Rocks ( Cataclasite, Mylonite ) Edited November 15, 2023 by small_fern Added missing authors/contributors
Streetwind Posted September 6, 2023 Report Posted September 6, 2023 It looks great, but I worry about the gameplay effects. Finding limestone/chalk and finding bauxite will be made significantly more onerous and time-consuming.
small_fern Posted September 6, 2023 Author Report Posted September 6, 2023 @Streetwind Dolostone in the current version can be ground into lime and used as a new pigment, my apologies for not mentioning that in my first post! Bauxite is primarily aluminum bearing irl, so for the sake of gameplay mudstone ( which can have a high Al content ) could be used as an imperfect substitute ( and I will be adding this ).
Stratateles Posted September 7, 2023 Report Posted September 7, 2023 I was actually about to ask why is Mudstone supposed to be a Bauxite substitute - thanks for clearing that up! Regarding that idea - since it would be an imperfect substitute, you could make it so that you would need 2x pulverized mudstone (or heck, even 4x pulverized mudstone) as a replacement for 1x pulverized bauxite in the refractory brick recipe
small_fern Posted September 7, 2023 Author Report Posted September 7, 2023 @StratatelesThanks for all your good suggestions both here and on the modDB page! My plan was to use 2x pulverized mudstone for 1x pulverized bauxite, or potentially requiring more per brick-tier. On that topic, I will be allowing olivine to generate in both basalt and gabbro in addition to peridotite so the increase in rock types doesn't affect gameplay too heavily.
genovefa Posted September 15, 2023 Report Posted September 15, 2023 Super cool idea... would love to use it right now if I was not so invested in my world. but SOON! Would personally love to be able to mine and polish jade for use in little statues!
small_fern Posted November 10, 2023 Author Report Posted November 10, 2023 @genovefaI know it's been awhile, but I may or may not be adding Jade ( and several other decorative stones ) soon.... I'm hoping to have everything ready shortly after the release of 1.19.
Azuli-Bluespots Posted January 26, 2024 Report Posted January 26, 2024 Hoping this will be updated to 1.19 soon...
NukoSan Posted February 12, 2024 Report Posted February 12, 2024 Hi, thanks for updating to 1.19 is there a way to reduce flints spawnrate? It would be awesome to have the tool made out of stone being useful, as it is now flint is so plentiful that one never needs to use other type of stone. Just an idea to make all stone matter
small_fern Posted February 18, 2024 Author Report Posted February 18, 2024 @Azuli-BluespotsIt has been updated to 1.19.3! my apologies for the slow response, I neglected to check the forums 1
small_fern Posted February 18, 2024 Author Report Posted February 18, 2024 @NukoSanIt would be possible to do, although i'd have to look into how often it spawns a bit more. I generally rush out of the stone age lol.
LastChime Posted February 19, 2024 Report Posted February 19, 2024 Really enjoying having this mod loaded, thanks for making it! Seems to get rid of the despair from spawning into a new world on granite for me.
Segas Wolf Posted April 14, 2024 Report Posted April 14, 2024 (edited) It's awesome your mod buddy but i constant recibe this message of the server: 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-dolostone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-dolostone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-siltstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-siltstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-siltstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-mudstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-mudstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-mudstone does not match any block! Please fix 14.4.2024 15:23:39 [Server Warning] Deposit game:worldgen/deposits/metalore/galena.json: AllowedVariants for game:ore-*-galena_nativesilver-mudstone does not match any block! Please fix how i can fix this? Edited April 14, 2024 by Segas Wolf
Jomeaga Posted June 4, 2024 Report Posted June 4, 2024 Is there a balance pass on the ores planned? I've generated a number of worlds with default settings and am always finding opulent abundance of ores. For example near my camp are near a dozen surface chalcopyrite veins within 200 blocks. From a single one (which I haven't depleted), I've found 70+ ingots worth of ore. Maybe reduce the value of it's nuggets even more? It is currently 2.5 units/per nugget, it could be dropped down even more, making it something that's okay to start with, but you want to find better types of ore asap, then come back later with bombs if you really need more copper. Just a thought, could be applied to other ore types too.
Wahazar Posted May 13, 2025 Report Posted May 13, 2025 Is there any documentation similar to the VS wiki table, which ore is generated in which rock type?
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