Khornet Posted November 8, 2023 Report Posted November 8, 2023 (edited) Had the misfortune of a translocator exit spawning in an underground pool of water. The standard method of placing o solid block on water and removing it to "dry" the block won't work, as the slot is occupied by the translocator. Is there any way to remove the water from here? Including a command line? Edited November 8, 2023 by Khornet
xXx_Ape_xXx Posted November 8, 2023 Report Posted November 8, 2023 I'm wondering about the exact same thing, as we also have one translocator that was spawned in water when we found it on our community server.
Khornet Posted January 4, 2024 Author Report Posted January 4, 2024 Bumping this because I'm still stumped on this issue pretty much
Khornet Posted January 6, 2024 Author Report Posted January 6, 2024 Aaaaand I just accidentally placed a water source block on a fruit tree branch, landing myself into another similar situation. With no way to remove the water except cutting off the leaf branch I guess...
idiomcritter Posted January 6, 2024 Report Posted January 6, 2024 kinda curious the water logged translocator, is it still useable?
Khornet Posted January 6, 2024 Author Report Posted January 6, 2024 It functions normally even though submerged, yes.
Solution Khornet Posted January 7, 2024 Author Solution Report Posted January 7, 2024 In case anyone finds themselves struggling with water in a similar fashion; I reached out to Tyron directly and I got the following reply: you can use world edit "/we ms" and "/we me" to select an area and "/we deletewater" to remove water inside the selection In other words, use the magic wand/select tool to mark an area in creative mode, and then use the /we deletewater command. It works. I can't believe it was that simple... 2
idiomcritter Posted January 7, 2024 Report Posted January 7, 2024 still, should be a way in normal survival game play to remove the water (additional option with the bucket maybe)Â Â Â 1
DrEngine Posted February 5, 2024 Report Posted February 5, 2024 On 1/7/2024 at 1:36 PM, Khornet said: In case anyone finds themselves struggling with water in a similar fashion; I reached out to Tyron directly and I got the following reply: you can use world edit "/we ms" and "/we me" to select an area and "/we deletewater" to remove water inside the selection In other words, use the magic wand/select tool to mark an area in creative mode, and then use the /we deletewater command. It works. I can't believe it was that simple... What VS version does this command work ? No success in V1.18 1
DrEngine Posted February 5, 2024 Report Posted February 5, 2024 Problem solved:Â the commands is "/we mdeletewater". However it works for still water onl (not salt water).
Andreas Minninger Posted February 22, 2025 Report Posted February 22, 2025 I got following solution, surround the TP with soil blocks as far as possible, not able to place one over ground plate and EnergyMechanix Housing, so first the Waterflow drove me away form the Baseplate. So i Placed a Chest over the Housing on the wall, so the Waterflow couldn't drive me away from the Base plate and voila it seems to work without changing my world via WE 2
Maethius Posted July 1, 2025 Report Posted July 1, 2025 So, just to be clear, one must be in WorldEdit to remove the water... it cannot be done in Survival or Creative mode? Perhaps some kind of ... sponge ... could help?
Dilan Rona Posted July 2, 2025 Report Posted July 2, 2025 commands are fine and well, but only applies with cases where command access is available (single player worlds), or a player with admin level powers are online. Better solution would be something like a sponge to soak up the water source. One day maybe?Â
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