McOrigin Posted January 2 Report Share Posted January 2 (edited) Hi, short question which I could not figure out with Google: Why are drifters spawning at night in my game? I played ~100 hours in 1.18 and started a new game in 1.19 recently. I tried to use the same settings but apparently missed something: Why are a lot of drifters spawning near my home at night? My temporal rifts are turned off, verified by `/worldconfig temporal Rifts`. There are no open caves near my home. Either something changed from 1.18 to 1.19 or I missed some worldconfig settings when starting my new game. Any hint would be greatly appreciated. Edited January 2 by McOrigin Typos Link to comment Share on other sites More sharing options...
Solution McOrigin Posted January 2 Author Solution Report Share Posted January 2 Update: I built a perimeter fence around my home and placed some torches and now the night seems to be quiet. That's interesting, because this mechanic is not reflected in the wiki. Link to comment Share on other sites More sharing options...
Maelstrom Posted January 2 Report Share Posted January 2 Sounds like drifter spawning reverted to pre 1.16 mechanics when rifts were introduced as the surface drifter spawner. Link to comment Share on other sites More sharing options...
Streetwind Posted January 2 Report Share Posted January 2 I was under the impression that turning rifts off is supposed to revert surface drifter spawning behavior to the old style... Link to comment Share on other sites More sharing options...
McOrigin Posted January 2 Author Report Share Posted January 2 I do not see any rifts. So presumably turning them off worked as axpected I guess. However I still get surface drifter spawns at night when rain exstinguished some outdoor torches which are supposed to lit my inner perimeter.. At the screen where we select the save game, my 1.18 game shows Temporal Storms: Off Temporal Rifts: Off Same with my 1.19 game but there are some more things tweaked, e.g. Temporal Stability: Off (might turn that back on .. I liked that feature. It added some pressure when mining underground) I am pretty sure the spawning behaviour has been changed and maybe unintentionally because it's not mentioned in the change log? Link to comment Share on other sites More sharing options...
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