Tyron Posted January 19 Report Share Posted January 19 Dear Extraordinary Survivalists v1.19.1, a stable release, can now be downloaded through the account manager Some kind of house/barn by nebux, shared in #screenshots Game updates Tweak: Tall ferns in planters now respect climate and seasonal tints Tweak: Increased board cost of crate recipe to be closer to old recipes/grid/crate.json Fixed: Widespread issue in 1.19.0, olive trees in the world would immediately crash the game client with a 'not present in Dictionary' error Fixed: Other players invisible when in Immersive First Person mode Fixed: colorAccurateWorldmap privilege could not be granted by command, now it can (use command /player <yourname> privilege grant colorAccurateWorldmap and note it is case-sensitive!) Fixed: Player privileges revoked by command could not be re-granted Fixed: Weird configuration issue finally fixed, no more maxAnimatedElements 36 crashes on the first game run after updating from 1.18 to 1.19 Fixed: Directional Audio (HRTF) sounded wrong on certain systems under both settings (enabled and disabled) Fixed: Directional Audio setting changes were not being respected in-game after a player returned to the main menu and re-launched a game Fixed: A meta block was sometimes found in the trader caravans Fixed: Eidolon having low health Fixed: Tule tufts were climate colored Fixed: Suppress the version string parsing warning in logs when a mod's modinfo.json uses a wildcard * in the Version string of a dependency Fixed: Wooden crate sometimes not craftable in favour of wooden path (detail: shapeless recipes with a tool have typically 2304 possible perpuations of how the items can be laid out in the grid; one possible permutation of the wooden path shapeless recipe (8 boards in a circle, saw in center, making 4x wooden path) could sometimes override the crate recipe which had the same pattern; and there may be other examples of a shapeless recipe with a surprising permutation which overrides a shaped recipe; so now when crafting in the grid, the shapeless recipes are not checked until after all shaped recipes have been checked) Fixed: Occasional crash when using Cleaver Fixed: Butterflies in display cases were slightly askew Fixed: Treasure chests had old crates Fixed: Harts Tongue fern lost its seasonal coloring Fixed: Fox pups now play a death animation Fixed: Broken transparency in clutter hourglass Fixed: Missing translation for lung capacity in world config screen View full record 3 1 2 Link to comment Share on other sites More sharing options...
Streetwind Posted January 19 Report Share Posted January 19 31 minutes ago, Tyron said: Fixed: Fox pups now play a death animation This has to be the saddest patchnote I have ever read 2 1 5 Link to comment Share on other sites More sharing options...
john_imer Posted January 19 Report Share Posted January 19 flatpack download link update? Still downloads 1.19.0 1 Link to comment Share on other sites More sharing options...
Great Posted January 20 Report Share Posted January 20 On 1/19/2024 at 11:16 AM, john_imer said: flatpack download link update? Still downloads 1.19.0 According to the wiki, The flatpack is unofficial. So updates are from volunteers and are not guaranteed on time. However you can check on the flatpack github when it has updated here https://github.com/flathub/at.vintagestory.VintageStory/commits 1 Link to comment Share on other sites More sharing options...
john_imer Posted January 20 Report Share Posted January 20 49 minutes ago, Great said: According to the wiki, The flatpack is unofficial. So updates are from volunteers and are not guaranteed on time. However you can check on the flatpack github when it has updated here https://github.com/flathub/at.vintagestory.VintageStory/commits Thank you for letting me know i had no idea Link to comment Share on other sites More sharing options...
OddMess Posted January 21 Report Share Posted January 21 I know that this question doesn't have anything related with the update but, how you make all those flags/tarps in the image? it look really cool Link to comment Share on other sites More sharing options...
Maelstrom Posted January 23 Report Share Posted January 23 On 1/20/2024 at 9:43 PM, OddMess said: I know that this question doesn't have anything related with the update but, how you make all those flags/tarps in the image? it look really cool Chiseled blocks Link to comment Share on other sites More sharing options...
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