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Help with Story locations


Go to solution Solved by dakko,

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Posted (edited)

*Possible story spoilers in this thread!*

I have a multiplayer server.  My players have completed the Resonance Archive, have generated the Lazaret location, but have not completed it yet.  We have built a couple of structures in the area next to the Lazaret location.  I just logged in to a message titled "Automatic Story Location Generation Failed", telling me that the automatic generation of a story location has failed because of player-built structures.  However, the Lazaret was already generated.  The location it's quoting to me is "mansion".  I need help from someone who understands the story locations - what is "mansion"?  I don't understand why us building next to the Lazaret dungeon would block generation of this other location.  I can't see any references to "mansion" anywhere online.

Can anyone shed light on where "mansion" fits into the story chapters?

Edit: I see from the Wiki that the in-code names for the locations are:

  • Resonance Archives: resonancearchive
  • Lazaret: lazaret
  • Nadiya Village: village
  • Devastation Area: devastationarea
  • Tobias' Cave: tobiascave

No mention of "mansion" there...

Please note that I understand how story location generation works in general as a server admin, I'm just not familiar yet with the new chapters.

Edited by StatsBloke
Added info
Posted

afaik, the next location to be generated when finding the bit by the skeleton bones, is the Nadiya Village. (and no mansions that i know of, unless the game is referring to the village as a mansion type stucture, idk)

kinda sounds like something was in the way of the nadiya village generating maybe? 

if thats the case, there is a way to manually regen the story area documented in the wiki (but it sounds like you have view that bit already)

ref: trouble shooting section

 

Posted
43 minutes ago, idiomcritter said:

afaik, the next location to be generated when finding the bit by the skeleton bones, is the Nadiya Village. (and no mansions that i know of, unless the game is referring to the village as a mansion type stucture, idk)

kinda sounds like something was in the way of the nadiya village generating maybe? 

if thats the case, there is a way to manually regen the story area documented in the wiki (but it sounds like you have view that bit already)

ref: trouble shooting section

 

Yes, exactly, but my players haven't retrieved the item which triggers the Village, and that's called "village" in the code, not "mansion".  I can absolutely manually generate the story locations, I've done it before for the Archive several times pre 1.20, and I understand the flow of the Chapter 2 locations as per my original post, but my question is - what exactly is "mansion"?  I'm even wondering if it's something from Chapter 3 which has ended up in the released game and is showing via a bug.  I'd kinda like to ask Tyron directly, but I don't want to ping him.

Posted

Hmmmm...out of curiosity, is it a vanilla server or a modded server? Reason for asking is that the mod Better Ruins adds its own type of "Resonance Archive" location(pretty sure), so that might be where the "mansion" bit is coming from if you have that mod installed.

Posted

@LadyWYT @dakko Aaaaaaaaah, yes, thank you!  There had been a BR update, and that might have been my first login (as admin) after that update.  I didn't know that NiclAss had used the vanilla game location generation functionality.  That's actually very interesting, because there's another question posted here recently, which I've replied to, asking how you might find or generate a specific BetterRuin ruin!  What a coincidence.

I'm very grateful, both of you. ❤️

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