Tyron Posted May 5, 2025 Report Posted May 5, 2025 Dear Extraordinary Survivalists v1.20.10, a stable release, can now be downloaded through the account manager. Boop. Screenshot by 7embre, shared on #screenshots on Discord Game updates Tweak: Increased of fruit tree graft survival chance from 50% to 60% Fixed: Wide doors can delete blocks when placed Fixed: Should properly fix bowtorns not harvestable in some cases Fixed: Shiver hurt animation not stopping walk animation Fixed: Potential item loss in multiplayer if a player lost connection while a chest was open Fixed: Incorrect pottery trade items in the trader buying/selling lists Fixed: Unclear error message "missingtokenv2" when trying to connect to a game server Fixed: MacOS Hud and GUIs going invisible Fixed: Monsters spawning on surface anywhere, when temporal stability is disabled View full record 12 2 2
KiaYaha Posted May 5, 2025 Report Posted May 5, 2025 I thought I was going crazy trying to harvest bowtorns 1
Voldemort Posted May 5, 2025 Report Posted May 5, 2025 (edited) Glass still hasn't been fixed—there's a gray shadow on trees and other objects around it. Is that something hardcoded that can't be fixed? 3 hours ago, Tyron said: Dear Extraordinary Survivalists v1.20.10, a stable release, can now be downloaded through the account manager. Boop. Screenshot by 7embre, shared on #screenshots on Discord Game updates Tweak: Increased of fruit tree graft survival chance from 50% to 60% Fixed: Wide doors can delete blocks when placed Fixed: Should properly fix bowtorns not harvestable in some cases Fixed: Shiver hurt animation not stopping walk animation Fixed: Potential item loss in multiplayer if a player lost connection while a chest was open Fixed: Incorrect pottery trade items in the trader buying/selling lists Fixed: Unclear error message "missingtokenv2" when trying to connect to a game server Fixed: MacOS Hud and GUIs going invisible Fixed: Monsters spawning on surface anywhere, when temporal stability is disabled View full record Edited May 5, 2025 by Adnyeus
Michael Gates Posted May 5, 2025 Report Posted May 5, 2025 1.20.10 seems to have broken the scythe animation. You're supposed to see it come down then swipe left/right; now it just comes down and sits still in front of you. It's kind of silly looking
-Drake Posted May 5, 2025 Report Posted May 5, 2025 oh god, yay. I thought I was going crazy seeing shivers.. shivering.. and mobs not being lootable.
Brandybuck Posted May 5, 2025 Report Posted May 5, 2025 6 hours ago, KiaYaha said: I thought I was going crazy trying to harvest bowtorns Ditto. For me it was all rust monsters. My prior survival world I was finished with. I just go back to it on occasion to look how I built stuff. I plan to start my new run next week. Well I noticed over the weekend that there were dozen or two drifters and bowtorns just wandering about on the hills and plains outside my base. And a glimpse or two of shivvers in the grass and brush. WTF? Okay, I had turned off temporal stability for that run, so maybe that was it. I was halfway tempted to do my next run in passive mode just to avoid the hassle of rust maintenance.
Feycat Posted May 5, 2025 Report Posted May 5, 2025 If the monsters spawning in daylight bug is actually fixed, that's huge. That was a real problem! 1
jola Posted May 6, 2025 Report Posted May 6, 2025 (edited) This update is very much welcome; definitely a relief for me. I have been having problems with bowtorns and the unwanted spawning of supernatural monsters. So, can I set Stability to false again? Edited May 6, 2025 by jola
Maelstrom Posted May 6, 2025 Report Posted May 6, 2025 (edited) updated to 1.20.10 and had to fight off a shiver that spawned during the day. Inside my home. Less than 10 blocks away from me. And no, there was no temporal storm in sight. /edit but I have temporal instability ON. Seems like random drifter spawnage during daylight hours regardless of rift activity has become an issue. Edited May 6, 2025 by Maelstrom 1 1
VaelophisNyx Posted May 6, 2025 Report Posted May 6, 2025 3 hours ago, Maelstrom said: updated to 1.20.10 and had to fight off a shiver that spawned during the day. Inside my home. Less than 10 blocks away from me. And no, there was no temporal storm in sight. /edit but I have temporal instability ON. Seems like random drifter spawnage during daylight hours regardless of rift activity has become an issue. during the day, if it's not bright enough they can still spawn inside. Check with something like status HUD's light level indicator, or, spawn highlights
Maelstrom Posted May 7, 2025 Report Posted May 7, 2025 Got lanterns covering the area, plus where it spawned is not covered by roofing yet.
famus_tem Posted May 7, 2025 Report Posted May 7, 2025 glad to hear item loss in chests was fixed. several iron tools were lost from it
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