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I want to grant each player a temporal gear on first spawn only


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Posted

I am planning on starting a server with some buddies, and was wondering if there is a way to automatically give each player who joins it a single temporal gear on their first spawn. This way, they can go out and make a base far from spawn if they want, without the risk of dying and being sent allllll the way back. 

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Posted

There is a mod that might be what you want - https://mods.vintagestory.at/starterkit

If you don't want to use a mod, I believe you can add the item to the {vintage story install folder}\assets\survival\config\characterclasses.json in each class section.  I can't test that at the moment though.  That file will be overwritten when you update the server.  So you could create your own mod to do it and make the change survivable or use the one above which is easier to use.

Posted
On 5/15/2025 at 10:39 AM, Noah Detloff said:

I am planning on starting a server with some buddies, and was wondering if there is a way to automatically give each player who joins it a single temporal gear on their first spawn. This way, they can go out and make a base far from spawn if they want, without the risk of dying and being sent allllll the way back. 

a bit of a sidetrack, but that gave me idea of how easy it would be to implement in the base game by giving each character class for their base outfit a temporal gear amulet lol, that way, it won't occupy precious inventory slot and will not be lost in the first wolf encounter. While also being optional on a world creation stage

Posted
30 minutes ago, 7embre said:

a bit of a sidetrack, but that gave me idea of how easy it would be to implement in the base game by giving each character class for their base outfit a temporal gear amulet lol, that way, it won't occupy precious inventory slot and will not be lost in the first wolf encounter. While also being optional on a world creation stage

Actually, there's already such an amulet--it's a relic specific to the Forlorn Hope. It serves no purpose aside from being a cosmetic item that you can find and wear, and making it something baseline to all classes makes each class a lot less unique.

As for giving the player a temporal gear at world creation...maybe as option one can choose, but I would keep it as a standard temporal gear otherwise. The temporary loss of one inventory slot(and potential loss of the gear if you die before using it) is the drawback in return for having an easy way to reset your first spawn point. Likewise, the ability to respawn, as well as change your spawn point, is very powerful(as Tyron himself has noted), so it shouldn't be something that's easily done on a whim at the start of the game.

Posted
20 hours ago, LadyWYT said:

Actually, there's already such an amulet

I know not of what you speak, but I believe 7embre is referring to the amulet we can make with rope and a temporal gear (it can also be crafted back into a temporal gear). That way the starting gear doesn't occupy otherwise-useful inventory.

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