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Posted

I know this is probably more harder to implement in this stage of the game. But having a steam powered train or cart would be a amazing way to travel longer distances in late game. I'm not talking about mine-craft cart travel. I'm referring to aged or ancient steam powered trains with rails already set up around the world, in mines and on the surface that would need to be repaired to be utilized requiring late game items crafts. I know the

Spoiler

Translocator is a better form of travel.

But having a steam train would fit in quite nicely in the late game.

 

 

* Pic is the Stockton and Darlington Railway 'Locomotion' (1825) *92356d2b65674e2660e2a32641236f97.jpg.e9136f897f8fd9792313dce6e34b5954.jpg

Posted

It's been on the roadmap for a long, looooong time.  Ever since I discovered this game way back in 1.14.  Given how the boats were implemented and the boiler in the RA, I would think almost everything is in place for steam power.  My big concern is how much material it will take to craft rails that cover a long distance.  It seems that rails are intended to be the method of transporting copious amounts of items, like ore, stone, logs, etc.

Posted (edited)

Right, @Maelstrom, when it costs a full ingot to make a knife, I don't want to even think about how much it's going to cost to run rails a few thousand blocks. Or how long it will take to beat them out, even with helve hammers.

[EDIT]

I'm afraid rails might just have to be scavenged, which is going to put Homo Sapiens mode (at least as presently defined) at a serious disadvantage.

Edited by Thorfinn
Posted
9 hours ago, Thorfinn said:

Right, @Maelstrom, when it costs a full ingot to make a knife, I don't want to even think about how much it's going to cost to run rails a few thousand blocks.

At first I was about to agree, but then I thought for a bit; They could have it take two rods to make one rail. That's still two ingots per block, which is a lot early game, but if you're at the point of making steam power I don't think you qualify as that :P Two large iron deposits could be enough to get you a fair distance, assuming you're willing to put the work in to make the rails.

Posted
2 hours ago, Never Jhonsen said:

Two large iron deposits could be enough to get you a fair distance, assuming you're willing to put the work in to make the rails.

Dunno. I never mine out an iron deposit all at once. I'm much more of a JIT kind of guy. But even a 5k main line would be 10k ingots, or 625 loads through the cementation furnace. And a truly insane amount of charcoal.

I can put up with a lot of grindy tedium, but, nope, just nope. Not without at least a much easier to source and better blasting and shoring systems, Bessemer processing, and rolling mills. Which puts us well beyond what I think is the intended scope

Posted

I've been watching some yt vids on gold mining in rl on a small scale...  

Spoiler

 

having a minecart with rails that can be pushed to the mining entrance and back could be a viable asset, with the minecart having the loading capacity of a reinforced mining bag idk..

ie, doesn't have to be full blown steam right away, maybe

  • Like 3
Posted

The earliest rails were made of wood - it wasn't until people started running steam engines on them that wood could no longer take the load. In the BCs, the Greeks were hauling boats over an isthmus on a wooden track system for several hundred years.

No need to expect that any part of it will be truly metal-heavy... even so it'll probably be the most metal-heavy construction up to that point :P

  • Like 1
  • 2 weeks later...
Posted (edited)

Having a Draisine would be good, if the player want to drive around and to push minecarts arround, unless you can use animal to pull it (donkeys are used in coal mine in some

countries till today). And for anyone does not want to let their donkey worked for themself, we could used a windmill/waterwheel power pulley system which slowly pulls up, the cart, like @Kiptrix had mentioned:

minecraft-design-idea.png.d3b25379023da8b65528e2a114f915e1.png

Also the slope the cart needs to drive up should not be to steep

2025-07-09_15-53-52.png.bb53726ed581581168565eafae026813.png

 

minecart-lift.png.84f9b7515c06ae66debb209043389cb7.png

Edited by Crylum
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