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Posted

I've been playing 1.20.12 for quite a while and I've noticed that my rift activity is stuck at medium. For the last several (in-game) weeks at least, I have no seen it change/update to anything new, even after a temporal storm.

Is there anything I can do to fix this? I've finally built myself a really cool house (with which I'm quite happy), got pretty decent gear, got full winter meal prep completed and I'm about to go cave diving and progress to the resonance archive. I already tried turning temporal stability off/on, but that only affects the cog in the bottom, not rift activity.

I saw that this was a bug in an older version of 1.20 on the issue tracker, but one was fixed in 1.20.8-rc2.

Posted

Welcome to the forums! Rift activity is a bit random; it can change multiple times in a single day, or go for several days without changing at all. I'm not sure that you can change the rift activity itself, but you can turn the rifts off by using the command /worldconfig temporalRifts off

Otherwise, if you keep the rifts enabled, I would just keep an eye on the activity, as it should eventually change and you've probably just gotten an unlucky run of a lot of Medium activity. However, if it still doesn't change, then I would consider submitting a bug report.

  • 1 month later...
Posted

I've had rift activity hang out at a certain level for long periods of time.   The higher levels usually don't stay for long though.

It was a lot of fun when the quiet change from a constant nocturnal spawning a'la TOBG closer to the current variable spawnage due to rifts.   One of the later 1.15 updates introduced rift activity in the "character" gui and the nightly spawns became much more variable.   From what I recall everyone was, "WTH changed to mob spawn?".   It was a refreshing for such a surprise.  The 1.16 update trailer showed the current rifts including playing a resonator near a rift.

  • 2 weeks later...
Posted

My rift activity level has been hanging out at a "very high" throughout most of the Fall and now I'm in the winter time and it still hasn't changed.... starting to get real sick of it tbh lmao

Posted

That sounds like the bug that was reported as fixed.   Rift activity should change no longer than 2-3 in game days; and those times are on the rare side as well.  I think I've only encountered that long of a span once or twice since rift activity was introduced late in the 1.15 update cycle.

 

Posted
12 hours ago, Hanamoinen said:

My rift activity level has been hanging out at a "very high" throughout most of the Fall and now I'm in the winter time and it still hasn't changed.... starting to get real sick of it tbh lmao

okay, winter is almost over in my game and the rift activity finally changed to "calm"... that's definitely a welcome change after going through the fall and winter with high rift activity.

Posted

I’ve had apocalyptic rift activity for over a week now, and there’s been fog for several days. What kind of chthonic horror is this? Is it supposed to be like that?

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