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Posted (edited)

Trying to design the perfect place to play Omok with friends. Still needs the finishing polish but I got the bones all done now. I love how double lake ice gives just that right amount of opaqueness to mimic paper walls but lets all the light through and, now that I'm use to the techniques from the glass painting, I can make original pieces of art.

omokteahouse1.webp.a0bc1edc99e27a9fcc7ff651b01da15e.webpomokteahouse2.webp.e8f23b5fb6b1e236adb2a98d85c982af.webp

Edited by lawn
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Posted

I will say if anyone wants to do the paper walls without the slight blue tint you can by using a double layer of quartz glass with a lake glass layer somewhere in the middle. I found that the texture for the quartz creates an odd effect when doubled over large areas, but add in the lake in the middle and it fixes it. So do something it this: Quartz-lake-air-Quartz, but there isn't too much of a difference between Lake-air-lake or lake-lake-air-lake and it takes less time to acquire, so pros and cons and a matter of preference of color/texture. 

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Posted

Oh and here's a close up of the painting. Uses glass to soften and blend different sand colors for the heron and the lilies use the "glass painting" technique more to create the various colors and depth. I might take one more pass on the under layer of the lilies; idk the composition still seems a little off.

 image.png.05cc89d689658f0804644defae182776.png

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Posted (edited)
3 hours ago, BlackMoonHowling said:

Your glass paintings are beautiful!

Agree. This is amazing.

Not just the painting, of course. The whole tea house. 

What are the cushions made out of? Initially I thought that they were a stack of chiselled copper plates with an accent ribbon . . . but you can't chisel copper plates!
 

Edited by Professor Dragon
Posted (edited)

They are made from ceramic tiles, the ones you get from the traders. Since they have the ones that make a simple 2x2, I think it sells a good tufted cushion when chiseled on the grout lines. Not sure when those got added to the game. Has to be a newer block though.

Edited by lawn
  • Thanks 1
Posted

This is utterly stunning, huge levels of appreciation for the amount of thought that has gone into this. Been trying to work out a mod-less way of doing a proper tea-house and you've really come up with some beautiful designs here. Only wishing VS had a way of doing sliding doors without a mod as that's one of the few things you can't do, even with chiselling.

10/10 work, incredible!

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Posted

Yeah sliding doors would be tough to sell vanilla. The closest way I can think of is to use the 1x3 door up next to a pillar of matching wood type then chisel a "door" creation that looks partially open by one blk. I did something similar to create the illusion that a greenhouse was bigger and open and it can sell the illusion sometimes.

Posted
5 hours ago, EnbyKaiju said:

This is utterly stunning, huge levels of appreciation for the amount of thought that has gone into this. Been trying to work out a mod-less way of doing a proper tea-house and you've really come up with some beautiful designs here. Only wishing VS had a way of doing sliding doors without a mod as that's one of the few things you can't do, even with chiselling.

10/10 work, incredible!

Quick proof of concept, something like this. You would just have to close the door when the baddies are out and add it to other pillars to even out the design sometimes but it kindof works.

image.thumb.png.b14627588201af24e37143ec5354708c.pngimage.thumb.png.77b2f7158856ed6f14c0671e72dc4c4b.png

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Posted (edited)

It might be interesting to do two doors side by side but try to force the game to open them it opposite directions so that they look like a beam when closed.  Not sure if possible... someone should try, or maybe a row of doors would look like those old Japanese shutters? 

Edited by lawn
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