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Posted

I had some traders local to my spawn, but no Treasure Hunters. Finally I bit the bullet and bought the location from a Survival trader. I got the map, it placed a marker in a location I hadn't explored but not a huge distance from my base.

When I got there, this is what I found...

2026-02-09_12-15-01.thumb.jpg.92ecc13aa66593c058486047ab2e37f7.jpg

...the water isn't deep, maybe 8 blocks max, and there is no base located on the seafloor. There is no exposed bit of land where the trader could have their compound, and there are no traders in the vicinity.

It's not a huge problem... actually it was a problem I got merc'ed 3 times (3!) getting there, when I was beset upon by not just a hungry brown bear, but it was team tagged by 2 wolves too. I tried fighting it off, but the snow was slowing me down and no amount of linen armour was saving me. I lost one life, then took out the bear, died, returned and took out the remaining two wolves only for a freaking polar bear decided to join the party, and take me out. I finally got the better of them, and the game threw in an extra wolf just for good measure, but it was a wild mini death spiral. I get that these creatures are "a bit bitey" during the lean months, and I look forward to the new footsteps being introduced in 1.22, but yeah...

Anyway, as I was saying... it's not a huge problem, I will keep searching for a Treasure Hunter organically, or I might buy the location again although not sure it will give me somewhere different.

Not sure what exactly has happened, I tried a wgen command to see if it's rendered incorrectly but it just regenned the terrain as it was already.

Posted (edited)

Ok, so this trader post is getting wild.

I was talking to the trader, and literally another bear attacks the place. I had the main gate closed but the hut door was open. The bear climbed over the fence, popped it's head into the hut, and you know what the trader did? Run away. Literally, they legged it, leaving me trying to deal with a bear. I honestly thought I'd swiped the trader with my weapon and both the bear and the trader were about to team tag me. 

What's more, when the trader left, they dropped an iron falx. I thought it was mine, but either I never noticed it when entering the hut or he dropped it immediately upon being attacked.

 

Edited by Broccoli Clock
  • Haha 4
Posted

On the way home, I ran into.. you guessed it, another bear, oh, and some more wolves. What initially started as a simple trader run, maybe 1000 blocks from my base, turned into a pretty nasty death spiral and a shit ton of animal skins. 

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Not a bad haul. Disappointing to lose some lives doing it, but for the most part the bears literally came out of the gloaming, paws raised and with Seraph meat on the menu. The low light, and vision reducing snowstorms didn't help. The footsteps coming in 1.22 might have.

Posted

That should be around 72 bush meat, 10 fat, at least 3 large pelts, and 4 huge pelts.

How far off was I? Even if the trader expedition wasnt a sucess, that is in my eyes a great side hunt. 🙂

Posted (edited)
21 minutes ago, Dilan Rona said:

That should be around 72 bush meat, 10 fat, at least 3 large pelts, and 4 huge pelts.

How far off was I? Even if the trader expedition wasnt a sucess, that is in my eyes a great side hunt. 🙂

Not far off, the fat was more (about 13 I think) the bushmeat a little less (I think I didn't grab all of it off some of the wolves), I have 7 bear skins, which I think will translate to 21 huge hides (I could be wrong, but I thought 1 skin results in 3 hide), and the remaining medium hides from the wolves comes to about 6 or 7, not counted and like the meat I think I left some on their bodies as it felt like I was constantly under attack.

Either way, no matter which way you do the maths, you are right. It's turned into a bountiful hunt... by accident. Shame about the death spiral, it really hammered my satiety spread.

For anyone unaware, the different types of bear give different buffs/nerfs from their relevant armour. As the polar bear seems the most random, this was the first one I found and I don't believe I am all that far North, and as it has the best stats, I might put that to one side for some armour. I am currently wearing pretty new linen (not tailored) and the bears were eating through that with each swipe of their murder mitten. If that's the case then I might switch to the polar bear armour just for the heat buff alone.

Screenshot2026-02-09at14-29-07Hidearmor-VintageStoryWiki.thumb.png.5fcfc4b5a67f8d5eed25f0ae65a734b7.png

Edited by Broccoli Clock
Posted

Interesting. The bear spawns do seem to be a little higher now, but so do other creature spawns. I've seen lots of deer, and a big flock of chickens, but maybe it's just the quirks of my particular world.

In any case, while I've seen several bears, I can't say that I've seen any of them get aggressive yet. While I do give them space, I have been relatively close to a couple(close enough to trigger an attack in previous versions) and they've paid me no mind.

Posted (edited)
20 hours ago, LadyWYT said:

Interesting. The bear spawns do seem to be a little higher now, but so do other creature spawns. I've seen lots of deer, and a big flock of chickens, but maybe it's just the quirks of my particular world.

I've not noticed an abundance of animals other than deer. I have a hunch it's a mix of spawning system, the Winter (which I presume reduces animal spawns) and them being hangry due to the cold and lack of other animals to eat. Just a guess, it could all be down to the RNG and I'm just that lucky/unlucky (delete as appropriate).

A day later and I encountered two more, one killed the other literally merc'ed me with no sound at all. One minute I was walking along, the next I was dead. Those bear footsteps cannot come soon enough. 😒

Edited by Broccoli Clock
Posted
15 minutes ago, Broccoli Clock said:

A day later and I encountered two more, one killed the other literally merc'ed me with no sound at all. One minute I was walking along, the next I was dead.

That is odd. Bears do have an attack sound. I've always been able to run away from bears, eating at most a single hit. (A bunch of silent killer pigs is a different matter.)

Posted
Just now, pigfood said:

Bears do have an attack sound. 

They do, but they are happy to roar at the same time as hitting you. It seems to be luck of the draw whether they decide to announce their presence to you before the mauling. As mentioned I'm in the depths of Winter, so I had limited visibility due to the storms and the bears themselves are covered in snow making them even less noticeable.

 

Posted
3 hours ago, Broccoli Clock said:

Those bear footsteps cannot come soon enough. 😒

To be fair, the current footsteps in 1.22 are pretty quiet. I'm not sure how much they'll help players notice approaching threats. That being said, the bears do have idle grunts and grumbles now, that are easier to notice, and they seem more inclined to wander around rather than sit in place. So I think overall, there might be fewer maulings in 1.22, but we'll see.

Posted

It might be mapgen. I'm seeing a lot more of particularly bears, too, maybe other stuff, I don't pay enough attention to know what "normal" was, but once you clear them, they don't seem to respawn in anywhere near those numbers.

Posted
On 2/10/2026 at 2:54 PM, pigfood said:

At least 95% of time, the bear attack sound is enough warning for me to get away without taking damage. 

Which is fine, until the game wants to roll that 5% repeatedly!

Take this example, I was at a trader, it was night, I was freezing, it's cold and it's snowing. I am already frosted up and losing HP, the only option is a fire. The landscape around is one of swampish ground, not many trees and lots of uneven clumps of terrain. Shaking, cold, limited visibility due to frost, it's the middle of the night so no light, and it's snowing not only reducing the visibility more (not just the environment but me raising my hand to my face all the time due to the wind).

The only place open to me to build a fire is next to a 2 block high tree, the leaves above it gave enough cover for it to light. Literally seconds after I get it going, a bear appears out of nowhere. No grunts, no sounds, it's literally on top of me, literally. 

In a scenario like that I challenge anyone to avoid getting merc'ed. I had linen armour on but 3 swipes was enough to shuffle off this mortal coil, the first 1 happened as it landed on me, the second as I reacted and the third was as I tried to get to the safety of the near(ish) trader caravan.

You might say, "hey, bc, that's a pretty contrived situation, not all bear attacks are like that", and to that I'd argue that if you are in the middle of open plains, lots of visibility and not fighting the elements, then it's unlikely you will be bear buffet, yet each time on this cursed journey I kept rolling 1 for luck.

On 2/10/2026 at 3:31 PM, LadyWYT said:

To be fair, the current footsteps in 1.22 are pretty quiet.

I've tried my best to not follow any 1.22 stuff, I'd rather experience it on the stable release. Plus, by that time, some of the mods I use will have had time to update.

It's been quite hard to avoid spoilers though, as it seems every person and their dogs are doing YT 1.22 reveal vids.

On 2/10/2026 at 5:07 PM, Thorfinn said:

It might be mapgen. I'm seeing a lot more of particularly bears, too, maybe other stuff..

Certainly an uptick on the number of bears I'd expect, and equally a downtick on other animals. Is this just normal RNG or something specific to do with my world gen settings? I doubt it's the latter as it's pretty much a vanilla survival config with a few minor tweaks for terra prety. 

Posted

@Broccoli Clock, linen armor? Freezing? Find a cave. Doesn't take very long to warm up. If it's high activity, maybe you have to hole up and dig a vertical shaft to get out.

Or use your torch to start a brush fire. Yes, even when it's snowing. You can always move an eagle fern or flower or something to somewhere under cover, even if you have to dig a shelter.

Posted (edited)

Shelter? Just bury your feet in dirt or gravel. You take a bit of damage from the collapse, but you're now "indoors".

Edited by Bumber
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