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Posted (edited)

Doesn't need a booster, but it certainly needs to be far more efficient to justify taking up a backpack slot. As it is right now, you just drop like a rock after a short distance of gliding. People said it's good for dropping long distances, but a water bucket is far cheaper and more reliable.

Edited by marmarmar34
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Posted

I think the better course of action would be to add some sort of flying machine for the player to build and keep fueled/maintain, whether that be a hot air balloon, simple airship, or simple airplane. Granted, I also think flying machines are a bit outside the scope of the game, but if flight is intended to be a legitimate method of player travel over long distances, the player should need to invest a lot more into it.

Flight is, after all, a very powerful ability, and while Minecraft's elytra is very fun to use...it's also a source of the game's wonky balance. Acquiring one can take a bit of work, but once the player has an elytra, it's very easy to maintain with Mending and Unbreaking III. Sugar cane can be easily farmed for paper, and it's also not hard to build a basic mob grinder for gunpowder or otherwise hunt creepers with a Looting III weapon.

For Vintage Story though, I expect travel to remain more...grounded. Mounts, railroads potentially, and maybe even teleporters as a very late game investment. The glider will probably remain a niche item; useful for covering short distances or avoiding what would otherwise be lethal falls, but not something intended to be used for conventional travel.

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Posted

I definitely don't think a generally usable booster should be implemented, but I think there could be a way to implement a booster with enough limitations, that it wouldn't be overpowered.

My idea would be to make this booster a block that would launch you upwards. This way, the booster would be limited to the spot you place it in. You couldn't use it and also take it with you, and you also couldn't use it while in the air. If the block is pricey enough to make (e.g.: requiring jonas parts) you also couldn't just use them for general purpose travel.
This booster could then be used to quickly reach areas close to your base with the glider, (You would still need to walk back home, though) without trivializing large scale travel.
If you're willing to invest a lot of time grinding the materials, you could build enough boosters to cover larger distances, too. That would likely not be feasible in singleplayer, though.

I think this would be a decently well-balanced addition. Particularly since you can achieve the same thing (albeit with a slower ascent) with just soil and ladders. It would just be a faster (endgame) method to get height, without requiring a very tall pillar in your base.

Posted
17 hours ago, marmarmar34 said:

Doesn't need a booster, but it certainly needs to be far more efficient to justify taking up a backpack slot.

Pretty sure it is primarily meant to be a parachute for the tower.

The problem with any of those booster ideas is that it inherently would kill any other means of transportation, just like in MC with the elytra, which was one of the worst additions to that game.

Posted
48 minutes ago, Dark Thoughts said:

Pretty sure it is primarily meant to be a parachute for the tower.

The problem with any of those booster ideas is that it inherently would kill any other means of transportation, just like in MC with the elytra, which was one of the worst additions to that game.

I do not know what this mechanic is but I will say this. Minecraft has a flyer, Colony Survival has a flyer. Maybe its time for developers to not copy each other.

My personal key pet peeve is 'why does every friggin building game ever have to have some kind of monsters coming at you at night while your working on your base?' ALL of them. why?

Posted
3 hours ago, Dark Thoughts said:

Pretty sure it is primarily meant to be a parachute for the tower.

The problem with any of those booster ideas is that it inherently would kill any other means of transportation, just like in MC with the elytra, which was one of the worst additions to that game.

Only for the tower? Again, it needs a better justification for taking up an entire backpack slot. It just doesn't have any more utility than a water bucket. //media.invisioncic.com/r268468/emoticons/unsure.png

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