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Posted

Just listening to this now and you did a great job with the interview! Great question & follow-ups, and you kept an engaging tone without pushing too hard.

Tyron & Saraty are such lovely people, every time they talked about their hobbies like gardening and archery it demonstrated why so much love has gone into the little details. As someone who's been in games journalism & development for years it's so wonderful to see such a success story, and that they get to keep making such a great game on their own terms. 

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Posted

Finally got around to watching this and I think this is my most favorite interview with the devs yet. Which isn't saying much because I've only seen two, but anyway...would definitely like to see more in the future.

I have a sneaking suspicion that a new monster was already teased in the 1.22 content shots, so that might be part of the potential combat-related changes. Otherwise I find the bits about the status effect system and temporal storms fascinating--the temporal storms especially so. Typically I'm finicky about changes like that, but so far what the devs have implemented in the game has been quite fun, so I'm definitely curious to see what Tyron and Saraty cook up in the future for storm changes, especially if there might potentially be a few distinct benefits to them.

  • Like 4
Posted

oh hell yeah this popped up on my feed yesterday!

hearing them talk about plans for status effects and remedies made me SO excited, you asked some really amazing questions to get some awesome answers, thank you!

  • Like 1
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