Mark Watton Posted Thursday at 01:56 PM Report Posted Thursday at 01:56 PM I'd also like to add that the developers continue to confuse me...
Mark Watton Posted Thursday at 02:11 PM Report Posted Thursday at 02:11 PM 1 hour ago, MKMoose said: Devastation be upon ye. The nutritional categories of Vintage Story generally use nutritional definitions for classification of food items. Or culinary definitions, since they are almost equivalent for the game's purpose, while the technically correct botanical classification is in this context practically irrelevant. Well my heart is broken and my nutritional balance will continue to not inclue fruit until my randomly planted berry bushes reach critical mass.
Mark Watton Posted Thursday at 02:34 PM Report Posted Thursday at 02:34 PM The biggest thing I've gathered froim this conversation is we desperately need fruit crops 1
Mark Watton Posted Thursday at 02:36 PM Report Posted Thursday at 02:36 PM More vegetables and grains will continue to clog up my inventory 1
SnapJelly Posted Thursday at 02:47 PM Report Posted Thursday at 02:47 PM 2 hours ago, Mark Watton said: They are scientifically classified as fruits, because they are berries. It's black and white, plain as day this is correct but so are pumpkins, which are vegetables in game cassava are vegetables but in game can be eaten as grain soybeans are fruit irl but don't count as fruit in game sunflower seeds are fruit but in game they are grain honey is none of those but in game it's a fruit point being: clearly the scientific classification isn't a concern for the devs, foods in game are classified by vibes, not science
Mark Watton Posted Thursday at 02:49 PM Report Posted Thursday at 02:49 PM (edited) 2 minutes ago, SnapJelly said: this is correct but so are pumpkins, which are vegetables in game cassava are vegetables but in game can be eaten as grain soybeans are fruit irl but don't count as fruit in game sunflower seeds are fruit but in game they are grain honey is none of those but in game it's a fruit point being: clearly the scientific classification isn't a concern for the devs, foods in game are classified by vibes, not science So the devs are wrong, and I'm right. Checks out. Honey being a 'fruit' works because it is sugar rich. Edited Thursday at 02:50 PM by Mark Watton
SnapJelly Posted Thursday at 02:52 PM Report Posted Thursday at 02:52 PM 16 minutes ago, Mark Watton said: The biggest thing I've gathered froim this conversation is we desperately need fruit crops I'm not sure what you mean by that, there are 20+ types of fruit in the game you can farm if you wish. More is always fine of course but it's not like there is currently a lack of fruits
Mark Watton Posted Thursday at 02:53 PM Report Posted Thursday at 02:53 PM Just now, SnapJelly said: I'm not sure what you mean by that, there are 20+ types of fruit in the game you can farm if you wish. More is always fine of course but it's not like there is currently a lack of fruits I have simply not encountered them and found seeds then. I've only been playing for like a week or two.
SnapJelly Posted Thursday at 02:55 PM Report Posted Thursday at 02:55 PM Just now, Mark Watton said: I have simply not encountered them and found seeds then You don't get seeds from them, you need to collect and plant cuttings from bushes or fruit tree branches
Mark Watton Posted Thursday at 02:55 PM Report Posted Thursday at 02:55 PM Just now, SnapJelly said: You don't get seeds from them, you need to collect and plant cuttings from bushes or fruit tree branches Then I was right. Fruits are confined to bushes and trees. Which is silly. 1
SnapJelly Posted Thursday at 02:58 PM Report Posted Thursday at 02:58 PM 6 minutes ago, Mark Watton said: Honey being a 'fruit' works because it is sugar rich. By that logic a sugarbeet or sugarcane should also be classified as a fruit, I thought you were concerened with botanical definition? You can't pick and choose where things apply my friend, either science is important in classifying food types or it isn't 1
Mark Watton Posted Thursday at 02:59 PM Report Posted Thursday at 02:59 PM Just now, SnapJelly said: By that logic a sugarbeet or sugarcane should also be classified as a fruit, I thought you were concerened with botanical definition? You can't pick and choose where things apply my friend, either science is important in classifying food types or it isn't I thought they were classified as fruits? Or grass. 1
SnapJelly Posted Thursday at 03:00 PM Report Posted Thursday at 03:00 PM 3 minutes ago, Mark Watton said: Fruits are confined to bushes and trees. Which is silly. I think fruits are confined to whatever tastes good in a fruit salad
Mark Watton Posted Thursday at 03:02 PM Report Posted Thursday at 03:02 PM 1 minute ago, SnapJelly said: I think fruits are confined to whatever tastes good in a fruit salad nature disagrees, which is why tomatoes are berries. Culinary tastes do not define nutrition as much as we may like. 1
SnapJelly Posted Thursday at 03:06 PM Report Posted Thursday at 03:06 PM 4 minutes ago, Mark Watton said: Culinary tastes do not define nutrition as much as we may like. Sure but this is a game my man
Mark Watton Posted Thursday at 03:11 PM Report Posted Thursday at 03:11 PM 2 minutes ago, SnapJelly said: Sure but this is a game my man True, but that's the only reason we're debating this in the first place. The developers are very fickle about adding things helpful to the players. Many vegetable crops should be fruits, but they're not. I'm not sure what else to say.
SnapJelly Posted Thursday at 03:13 PM Report Posted Thursday at 03:13 PM Just now, Mark Watton said: The developers are very fickle about adding things helpful to the players. Many vegetable crops should be fruits, but they're not. I'm not sure what else to say. Well you're acting like fruit bushes aren't extremely prolific, unless it's dead of winter you'll have ample access to fruit most anywhere by just walking around
Mark Watton Posted Thursday at 03:16 PM Report Posted Thursday at 03:16 PM 2 minutes ago, SnapJelly said: Well you're acting like fruit bushes aren't extremely prolific, unless it's dead of winter you'll have ample access to fruit most anywhere by just walking around Well you're acting like it's not a completely different farming system from traditional crops. It's just an additional pain in the ass.
SnapJelly Posted Thursday at 03:23 PM Report Posted Thursday at 03:23 PM 5 minutes ago, Mark Watton said: It's just an additional pain in the ass. Huh? Gathering foods is a pain in the ass? That's a strange thing to say considering it's most of the gameplay loop
Teh Pizza Lady Posted Thursday at 03:57 PM Report Posted Thursday at 03:57 PM TECHNICALLY SPEAKING... Many things we classify as vegetables are actually fruits because the come from the flower. True vegetables come from the plant itself (stem, leaves, roots, etc). Knowledge is knowing tomato is a fruit. Wisdom is not putting it in a smoothie. This distinction is why the food groups lump Fruits & Vegetables together into a single group. Grains are different. Pineapple is a berry. How they get classified in game depends, really, on how they are typically used in foods and in this case sweet = fruit not sweet = vegetable grain = grain meat = protein dairy = dairy You find seeds for the vegetable plants in the wild by breaking the wild crops. Same for grains. You propagate the fruits by taking cuttings from the berry bushes and fruit trees and planting them. That is just how the game works. If you don't like it there's a whole section on the wiki about how to create mods. 1
Mark Watton Posted Thursday at 04:43 PM Report Posted Thursday at 04:43 PM 1 hour ago, SnapJelly said: Huh? Gathering foods is a pain in the ass? That's a strange thing to say considering it's most of the gameplay loop I didn't say that, you're twisting my words. Specific food groups are a pain in the ass. Fruit and dairy. You can belittle my statements all you like, it doesn't make them less true.
Mark Watton Posted Thursday at 04:46 PM Report Posted Thursday at 04:46 PM (edited) 49 minutes ago, Teh Pizza Lady said: TECHNICALLY SPEAKING... Many things we classify as vegetables are actually fruits because the come from the flower. True vegetables come from the plant itself (stem, leaves, roots, etc). Knowledge is knowing tomato is a fruit. Wisdom is not putting it in a smoothie. This distinction is why the food groups lump Fruits & Vegetables together into a single group. Grains are different. Pineapple is a berry. How they get classified in game depends, really, on how they are typically used in foods and in this case sweet = fruit not sweet = vegetable grain = grain meat = protein dairy = dairy You find seeds for the vegetable plants in the wild by breaking the wild crops. Same for grains. You propagate the fruits by taking cuttings from the berry bushes and fruit trees and planting them. That is just how the game works. If you don't like it there's a whole section on the wiki about how to create mods. I'll just suffer not having fruit and dairy in my diet for awhile longer until my berry farm is better. I really thought punkins could be my fruit filling. Apparently not so much. I don't care enough to argue in detail like some of these folks want to. Fruits are fruits, veggies are veggies. If we're going into culinary use, we're digging too much into opinions. Edited Thursday at 04:47 PM by Mark Watton
Zaph42nd Posted Thursday at 06:16 PM Report Posted Thursday at 06:16 PM On 8/19/2026 at 11:31 PM, ijkdenem said: *{EDIBLE FLOWERS} hostas, chicory, dandylions(both used roots as coffee substitutes), rosehips(you get flowers and a food), daylily(2 colored flower cooked tastes like mix of green bean/onion) {HERBS/SPICES} spice bush(dried then ground up berries became allspice and twigs were brewed in tea) Figure many of these will come with an alchemy-related update alongside reworks to existing flowers and bushes, maybe tea would come part of that? Otherwise, I could see spices being used within reworked body-temp mechanics, namely with regards to overheating (spices could maybe add some minor cooling effect to meals and more exotic or rare spices could be trader-locked?). As for other fruits, veggies, and grains, I think it could be possible to add more, but I am skeptical on their niche use-cases, already the game has several in all of those categories which means adding more variety might not really make a huge-difference...
SnapJelly Posted Thursday at 09:49 PM Report Posted Thursday at 09:49 PM 5 hours ago, Mark Watton said: You can belittle my statements all you like I didn't do anything of the sort man, calm down 5 hours ago, Mark Watton said: it doesn't make them less true. Doesn't make them more true either, you seem to be the only one whos convinced of this ''truth'' 5 hours ago, Mark Watton said: Specific food groups are a pain in the ass But it would be fine if we had fruit crops that we could plant like tomatoes? Instead of the ones we can already plant like berries and trees?
Recommended Posts