Ivan Posted November 17, 2017 Report Share Posted November 17, 2017 A couple of adventure maps. 3 Link to comment Share on other sites More sharing options...
Ivan Posted November 20, 2017 Author Report Share Posted November 20, 2017 Underground Wonderground wombling free..... 4 Link to comment Share on other sites More sharing options...
Ivan Posted December 17, 2017 Author Report Share Posted December 17, 2017 A forest of 'Tornado Trees'. VS TIP: In 'Video Settings' you can adjust your 'field of view', which can give you are near panoramic perspective. 1 Link to comment Share on other sites More sharing options...
Ivan Posted January 19, 2018 Author Report Share Posted January 19, 2018 This is a glacier, one of several I have experimenting in creating. A low level fog, god rays and shadows are set using both Creative mode GUI menu (accessed via key stroke @) and Setting [Esc] Ice and snow Bridges, steep falls, waterfalls and plunge pools; all provide a challenge. I will post up a topic on creating ice scapes, to show some of the methods that can be employed by the VS engine. 2 1 Link to comment Share on other sites More sharing options...
Ivan Posted February 19, 2018 Author Report Share Posted February 19, 2018 My second attempt at an erupting Volcano. Embers rather than Lava is used to create the comic book style eruption plume, and bloom is set to about 80% to make it glow. The height is about 250 blocks. The plumes cloud is made from a mixture of lake and glacier ice to create a transparency. In my first attempt I used a mixture of dark creative blocks flecked with red torches, and that approach worked better. 2 Link to comment Share on other sites More sharing options...
Stroam Posted February 21, 2018 Report Share Posted February 21, 2018 I wish you would make rare unique features that have a chance of appearing in biomes. 2 Link to comment Share on other sites More sharing options...
Ivan Posted May 11, 2018 Author Report Share Posted May 11, 2018 On 2/21/2018 at 6:03 AM, Stroam said: I wish you would make rare unique features that have a chance of appearing in biomes. Now that Luke's story is starting to mesh into game worlds, I think unique locations and features are inevitable. But even in between story elements and mechanics, there should be room for varied and unique locations. Much will depend on worldgen. Link to comment Share on other sites More sharing options...
Ivan Posted August 6, 2018 Author Report Share Posted August 6, 2018 Hazards. Sandstorm. Breaking Ice flow. 3 Link to comment Share on other sites More sharing options...
Balanced Breakfast Posted August 6, 2018 Report Share Posted August 6, 2018 Tread carefully in that desert. You're in Shai Hulud's domain. 1 Link to comment Share on other sites More sharing options...
Ivan Posted August 7, 2018 Author Report Share Posted August 7, 2018 Yeah, I am a Dun e fan too. I did try a sand worm a while back, but it was not great. More and different blocks available now though, so might when I get the time. Link to comment Share on other sites More sharing options...
Ivan Posted September 30, 2018 Author Report Share Posted September 30, 2018 An Oasis, the last of a sea. if you click on the image you can see the ship on the horizon better. 2 Link to comment Share on other sites More sharing options...
ECI Posted November 11, 2020 Report Share Posted November 11, 2020 It would be cool to see areas like these added to the game. 1 Link to comment Share on other sites More sharing options...
Josh Bartel Posted October 7, 2021 Report Share Posted October 7, 2021 This is amazing. Please post a save file! I'd love to explore this in-engine. Link to comment Share on other sites More sharing options...
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