tony Liberatto Posted February 9, 2018 Report Share Posted February 9, 2018 Since the game is still in early development, I think this is the perfect time to add this change. The idea is that Monster and any other creatures would only spawn over the naturally generated terrain. In essence, Monsters only spawn over dirt, grass, and raw stone. Monsters should never spawn over Wood blocks, cobblestone or any other block that the player has made. My argument is that when the explorer leaves his base to go exploring he should not find it full of Monsters when he returns unless someone broke into it. Another big argument is for light ambiance. Sometimes the player is trying to create a special place and to have a lot of light just destroys the atmosphere of the place. This kind of attitude towards Monsters also allows the players to get together and build large towns, knowing that as long as there are walls and gates they are safe inside the town. PS: Monster should also not spawn over tiled soil, dirt with tree saplings or flowers, this would allow the players to have gardens and farms inside the Town Walls. Link to comment Share on other sites More sharing options...
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