Stroam Posted February 15, 2018 Report Share Posted February 15, 2018 There's a discussion on #general about how to move your spawn point. I'm copying it here so no one misses it. From copygirl Quote What if you crafted a statue of some sort (out of clay?) that would be destroyed - as in you take its place when you die? If you don't have any left, you respawn at world spawn. If you use CarryCapacity you could move a statue~! It respawns you where you placed it without your items. I wouldn't call it death protection. You could also move your one-time-use spawn point by building a new statue and breaking the old. As for a more permanent spawn point... I wonder if an altar could work. Could be used for multiple people. Requires sacrificing things to "fuel" / "power". Could be food, meals, animals, ... From me Quote The second story has a ghost. The first story a woman goes from nothingness to waking up in the world. Then goes into the earth, meets a god, and comes out with courage. Before the copper age you have flint, dry grass, stones, torches, and clay. So lets say spawn is where the lady came into the world. Lets say there's a stack of stone there showing where she died. In the story she comes during the day. So lets say around noon you can take a stone from the pile of rocks (she is giving you her strength). (Then she went and saw a god in the the earth) so you need to make a statue out of clay. So give the rock to the statue and that becomes your spawn point(she swore fealty to it. She swore to never forget what the god taught her.) Lets say for game play purposes that the rocks are bound to player so one player can't fetch a rock for another. Lets say you can't move the statues without breaking them which also breaks the rock and is like breaking your promise to the god. You then have to go get another rock from the pile around noon and repeat the process. The pile will not give you another rock if your statue has not been broken. 11 from MarckAFK Quote Also, I'll mention my other idea about spirits or whatever. Maybe a spectral animal follows you around at night sometimes, at an appropriate time it approaches your campfire. Stuff happens. Then you get the recipe to craft a clay copy of that animal which you can fire (very hot for a pretty long time) which sets your spawn. Maybe the campfire is consumed in the process I was saying if there was going to be an item sacrificed to the statue it should be a drop from drifters to tie it back to the lore. Link to comment Share on other sites More sharing options...
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