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Animal Products mod - Discontinued - See Neolithic mod


Elwood
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Here is a basic mod that causes sheep to drop a single "carcass" block instead of exploding into a bunch of meat minecraft style. Intent of this mod is a proof of concept   The idea is a single carcass item will drop which is processed back at camp where you have no threat of wolves and lots of storage.  

Animal Products 0.0.1 [1.5.2.1].zip -  Carcass only with vanilla drops. Concept of a carcass drop.

Animal Products 0.0.2 [1.5.2.2].zip - Adds items and recipes below. Concept of many raw materials for processing into other things.

download version 0.0.5 here for VS 1.5.2.6 - Removed arrows until I can make them work. Fixed a bunch of recipe errors. added carcass for wolves and pigs. wolf carcass drops less meat and more sinew. only rams drop horns needed for composite bows.  Updated textures.  Thanks @Balduranne

Items and mechanics 

Spoiler

 

New items and recipes

 

Item name

 

 

Item description

(from in-game item descriptions)

 limb.png.4c5a579ac4b3780a3cb7713a992f0d8e.png

Carved limb made with a knife and stick

Combine with bowstring. A little better than a flimsy stick.

 limb.png.252b36bb4f4009d2d0929b63b260916b.png

Composite Limb made by crafting glue with a slab of horn, carved limb and sinew strip

Combine with bowstring. A real bow with good stopping power.

 limb.png.07788212ce2f4aec158b50136464023f.png

Recurve Limb made by combining glue and hide with a slab of horn, composite limb and sinew strip.

Combine with bowstring. Well worth the time and effort.

 bone.png.6cea6df841e58ae39701d684912d0218.png

Bone from animal carcass

No further use at this time

 tendon.png.06b8f4ffde62d581dc35076eafb07a35.png

Tendon from animal carcass

Use a knife to cut into usable strips

 strip.png.4f0b7d70bb9ea215687d1ec26e3d71d9.png

Sinew strip cut from tendon

Hammer into fibers for thread, glue and rope. Also used to bind tools, bowstrings, and for composite bows.

 fibers.png.1719c4d4ad0d26a83c283538fa835bcc.png

Sinew fibers hammered from sinew strips

Combine 6 over a bowl then put in a fire to make glue. Or craft 3 horizontally to make thread.

 thread.png.6738a5f50d53a50f2ff365fbfdc9b6a6.png

Sinew thread crafted from 3 sinew fibers

Combine 6 threads vertically to make a rope. Or combine 3 thread and 2 sinew strips to make bowstring with loops.  Future uses, sewing thread, fishing line.

 rope.png.a3020df3c0b0b726b383f4497bd1c879.png

Sinew rope crafted from 6 sinew threads

Currently no use except crafting equally useless lasso. Combine 4 in the top right corner and 1 on the left bottom to make a long lasso with a loop.

 lasso.png.6d9827b522270d51d152d6704638a8c1.png

Sinew lasso crafted from 5 sinew rope

Currently no use.

 bowstring.png.e7b42d812baf3379795e0a9a31eb2916.png

Sinew bowstring crafted from 2 sinew strips and 3 sinew threads

Combine with stick for a simple vanilla bow. Or combine with crafted limbs to make bows. Carved limb, composite limb, recurve limbs are craftable.

 horn.png.8725ae2eb223f4ede6599b5efe753588.png

Horn from animal carcass

Carve with a knife to get horn slabs which can be used to make advanced composite and recurve bows. Future use include tool handles and trade goods.

 bowlfiber.png.5a8a0c6d5c2d221370864aea84b8fac9.png

Sinew Fibers in a bowl. Crafted from 6 sinew fibers and a bowl

Cook in a fire pit to make glue. Glue is used for advanced crafting of composite and recurve bows. Future uses of glue include any tool construction.

 glue.png.07afb135810829e0c4107f64e4caf949.png

Sinew Glue from cooking sinew fibers in a bowl

Glue is used for advanced crafting of composite and recurve bows. Future uses of glue include any tool construction.

 hornslab.png.283feb996e65315a579dadcb4c1f296c.png

Horn Slab cut from an animal horn

Used to make advanced composite and recurve bows. Future use include tool handles and trade goods.

 bamboo.png.57db3944ced5d924339585d56dee2dc5.pngvine.png.6e18aff7c062ce0d0eb95ace959faf1e.pngfeather.png.a28795493439e5323f2ac96b3211cae6.png

Fletching for arrows

Not used yet.  A knife with feather, bamboo or vine will create the respective fletching. Could add immersion and alternate materials.

 

Game Mechanics

  image.png.4478afd6c4d84b0e02e6ec7323a79c12.png 

Animal Carcass dropped by killing sheep.  Sheep no longer explode dropping items.

Place block and carve with a knife to get drops. Have storage handy because of the extra drops.

 

Game modifications to vanilla. Mostly more bows and arrows. Original recipes unchanged.

 fire.png.fc08971d86bc50d135163cf179199f05.png

Fire Arrow crafted from any any arrow, fat and a torch.
(The icon here gets painted over the base arrow)

Adds base +2 damage. Future recipe should include adding linen or other fiber. Could include pitch if liquids like that are added.

 poisoned.png.95bb99296c7f7d32dbacd110f2b3cf27.png

Poisoned Arrow crafted from any arrow and mushroom

Adds base +2 damage. Future recipe should include cooking with a herb to get poison.

 bow.png.025199da9dd79baa52fde9c65bc8a1be.png

Simple Bow (vanilla 3 dmg)

Flimsy stick with some weak string.  Make a strong bowstring using animal sinew and carve a better limb.

 bow.png.60905eaf06879a7aba5668c0a0c17966.png

Carved Bow (5 dmg)

A little better than a flimsy stick.  Made by combining a carved limb with a bowstring.

 bow.png.21876f7f91a67cc6b791f077d0c5e8e2.png

Composite Bow (7 dmg)

A decent bow made by gluing layers of horn and sinew onto a carved bow limb. Future uses. Ability to replace bowstring before it breaks and destroys the bow.

 bow.png.e7d80ffaab5dbe7d06b1a6ba35da7729.png

Recurve Bow (9 dmg)

Advanced bow made by adding hide and more horn and sinew to composite limb. Future uses. Ability to replace bowstring before it breaks and destroys the bow. May change recipe to gate this behind bronze.

 

 

 

Recipe Examples

Spoiler

 

Just a few screen Captures of the more complicated recipes.  Dammit I'm an engineer,  not a graphic artist (as you can probably tell)

image.png.13ef62a735676567eaaeda00e7ebd0a4.pngimage.png.25ef7ed839da3e324eea761e352ff659.png

 

image.png.f9636f29d6eb428e5249a9e77b88009e.png

image.png.c41dae1141b81d8608e7b1d9a913afb0.png

 

 

License all rights reserved. Contact author to contribute or re-distribute.

Feel free to modify this for your own personal use but do not re-publish because that just confuses the heck out of everyone. 

Let everyone know if you like (or hate) some of these concepts or content and maybe they can be added to the game.

 

bow.png

image.png

Edited by Elwood
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Thanks @Balduranne I sure could use some help with textures.  I also struggle with the shapes.  Couldn't get the shape editor to do what i want so manually changed to blocks.

I'm currently not making any changes to the mod but not abandoning it.  I've been waiting for the game to mature a bit before I expand this mod.  Many of the fundamental animal parts like sinew, teeth, bone should already be defined in the game even if they are not used yet.  Modders should be able to use these base materials in their recipes.  For example I don't want there to be a second version of sinew when the next release comes out.

I'm also struggling with how to effectively edit json files.  Its very time consuming and error prone using notepad++ and online json validators.

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4 hours ago, Elwood said:

Thanks @Balduranne I sure could use some help with textures.  I also struggle with the shapes.  Couldn't get the shape editor to do what i want so manually changed to blocks.

I'm currently not making any changes to the mod but not abandoning it.  I've been waiting for the game to mature a bit before I expand this mod.  Many of the fundamental animal parts like sinew, teeth, bone should already be defined in the game even if they are not used yet.  Modders should be able to use these base materials in their recipes.  For example I don't want there to be a second version of sinew when the next release comes out.

I'm also struggling with how to effectively edit json files.  Its very time consuming and error prone using notepad++ and online json validators.

Excellent. I already took the liberty of redoing most of the sprites (Everything besides the bows) ?

It would still be nice to have a release for all animals before the game adds stuff like that officially. 

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