Cryptis Midnight Posted July 26, 2021 Report Share Posted July 26, 2021 (edited) I made this mod to get a lot of the creature mods and the vanilla mobs to interact more. This is done by adjusting a lot of the behaviors and and stats. Spoiler This is a WIP and will be adjusted as need based on feedback. Additional versions may be made available in the future.Current supported mods The Neighbours (Forums) - The Neighbours (ModDB) Primitive Survival (Forums) - Primitive Survival (ModDB) Lichen (Forums) - Lichen (ModDB) Better Drifters (Forums) - Better Drifters (ModDB) Medieval Expansion (Forums) - Medieval Expansion (ModDB) Ore Crystals (Forums) - Ore Crystals (ModDB) Download from FoF Balanced (ModDB) Edited January 16, 2022 by Cryptis Midnight added ModDB link 2 1 Link to comment Share on other sites More sharing options...
DasPrinzip Posted July 27, 2021 Report Share Posted July 27, 2021 hi is this a server-side-only mod or also needed at client-side? Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted July 27, 2021 Author Report Share Posted July 27, 2021 (edited) It's server-side and client, so even if a client has it or has other changes it overrides it, and no clients don't need to have it at all. Edited July 29, 2021 by Cryptis Midnight corrections Link to comment Share on other sites More sharing options...
DasPrinzip Posted July 28, 2021 Report Share Posted July 28, 2021 18 hours ago, Cryptis Midnight said: It's server-side, so even if a client has it or has other changes it overrides it, and no clients don't need to have it at all. the mod is needed at server AND client, i tested it 1 Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted July 29, 2021 Author Report Share Posted July 29, 2021 ok edited, sorry my first test must have been done wrong. I did verify and yeah you are absolutely right, thank you for pointing it out. Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted August 3, 2021 Author Report Share Posted August 3, 2021 Updated to support the mob from Ore Crystals Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted August 11, 2021 Author Report Share Posted August 11, 2021 Version 1.0.2 fixed so actually supports Ore Crystals, removed conflicts to make it compatible with Farm Life creatures changes 1 Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted January 16, 2022 Author Report Share Posted January 16, 2022 updated for a lot of the changes and added Primitive Survival to the supported mods Link to comment Share on other sites More sharing options...
Vincent Morgan Posted January 17, 2022 Report Share Posted January 17, 2022 Thanks for keeping this updated. It makes the world feel more dynamic and corrects some odd behavior, such as wolves letting other animals sleep right next to them. Interestingly it also makes hunting a bit harder, while also giving you the occasional warning that a wolf is in the area because animals keep running away from it. Feels just right. I assume the behavior changes apply immediately to all animals? As in, you won't have pre-existing animals running about with the old ones. I know it makes sense that's how it should work, but I have to make sure. Also, I suppose the mod is safe to remove if ever necessary? Link to comment Share on other sites More sharing options...
Cryptis Midnight Posted January 17, 2022 Author Report Share Posted January 17, 2022 36 minutes ago, Vincent Morgan said: I assume the behavior changes apply immediately to all animals? As in, you won't have pre-existing animals running about with the old ones. I know it makes sense that's how it should work, but I have to make sure. Also, I suppose the mod is safe to remove if ever necessary? I am sorry, I have not tested for these situations. Link to comment Share on other sites More sharing options...
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