KIEROK Posted May 30, 2019 Report Share Posted May 30, 2019 This is not a particularly original idea- and I'm assuming it's not already submitted , but I was thinking about the stuff that's missing, and I thought it would be cool if content could be added using a customization checklist for each world. For example... __ Realism: ( __Stamina, __Drowning, __block gravity...) **There could be check boxes for each item. So you could check Realism and add stamina and drowning, but not block gravity,for example __Bad weather: ( __Seasons__Rain__Snow__Freezing__Overheating...) __Scary mobs: (Drifters break blocks, mobs that fly..., Events that affect mobs (blood moon kinds of things) __Magic: (Spells, Potions, Items...) ** Maybe some content is all or nothing. __Biome... & __Mountain Height... &__Ore Concentration... Or whatever you like This way the basic game can stay pristine. And yet it can still grow and be fresh and replayable. Also, modders might be inspired to create potential content options for you as mods, if they have a chance of becoming a permanent part of the game. Link to comment Share on other sites More sharing options...
Stroam Posted June 4, 2019 Report Share Posted June 4, 2019 These are some great ideas! Some of them are already actively being explored by the developer but it's nice to hear people having the same ideas as it shows greater player interest and helps those ideas get to the top of the list. Link to comment Share on other sites More sharing options...
dakko Posted June 8, 2019 Report Share Posted June 8, 2019 I like the idea of a customized checklist! Link to comment Share on other sites More sharing options...
ThreeHeadedDingo Posted September 15, 2019 Report Share Posted September 15, 2019 (edited) I know the post is a bit old, but "world options" are still high on my want list as well. See a game like Zomboid as reference. It should almost be illegal how many world options you can configure in that game. Would also severely reduce the need for modding in many instances (if you just wish certain entity spawns were higher/lower, wanted to alter day or night length, etc.) Edited September 15, 2019 by ThreeHeadedDingo Link to comment Share on other sites More sharing options...
Stroam Posted September 17, 2019 Report Share Posted September 17, 2019 Part of the reason the game is using JSON is to make configurations easier. After you make your configurations, the mod maker which comes with VS allows you to turn those changes into a mod. Link to comment Share on other sites More sharing options...
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