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Torimon

Vintarian
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Wolf Bait

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  1. Oh wow! Beautiful work! The only thing that caught my eye (not really a mistake or abnormality) is the base of the cathedral is less detailed then the towers. The cologne cathedral is great for inspiration if you want to take a look. Still, great work, I would not have the nerve to detail like this even in creative.
  2. I don't think I would want food that never spoils in game. BUT I would like to be able to soak my meat and fruit and veg in borax or resin to make inedible decorative food for decorating buildings like butchers.
  3. Just wanted to quickly show off what your ideas lead to: While digging some latrines in rich peoples houses I breached into an old stone quarry I used to get rocks for the castle and it was the perfect place lore wise to establish a thiefs guild. The monster spawn is insane down there, even with everything lit up. At least I have the pet cat mod that makes lower level drifters passive lol. You can still see the checkerboard digging pattern in the walls. I constructed a wizards tower that houses my advanced jonas parts stuff like the rickety translocator and a lot of decorative items from Better Ruins. The walls are aged slate ashlar and the roof is made from purpleheart, very spooky. And it glows at night.
  4. I only have one guard tower on the other side of the river as a checkpoint for people coming from that direction. I would like more of them and a citywall too, but I dont know how big the town is going to grow and I don't want to have to move them. But for now a wizard/alchemy tower would be a good idea. I found a lot interesting stuff from Better Ruins I pilfered that could fit that theme. Water is something I really don't want to terraform with. The Docks and Bridge were so annoying. Its so slow to move in and I always end up with airpockets, making the surface of the water look wrong. Maybe there are some techniques or a mod I dont know about though. A stable also sounds good, I just don't have any horses and my elk died... RIP Elke. But I will keep that idea in mind for when I get another mount. I kinda started something like a tunnel system. Mostly out of necessity, connecting my storage basement to the bakery and the tavern (where I brew stuff too) for easy access to ingedients. But I could totally add some water from the main plaza water supply and connect everything. I played with the idea in my head to add a bandit camp nearby, but an underground thieves guild is fun too. Elder Scrolls has a lot of inspiration for that. Its going to be a lot of counting blocks so I dig in the right direction. Here is a pic of the Escape Tunnel btw. Mostly because Im proud of the chiseled hanging bridge.
  5. I build this riverside town + castle and Im running out of ideas what to build because I got so much done already. I would appreciate some fresh eyes and new ideas. Here is the town layout and a list of builds I got so far: - My starter house with storage - Smithy - Farm / Barns / Orchard - Tavern - Central Plaza - Church with Crypt and Cemetery - Bakery - Shops: Clothing, Commodities, Furniture, Building Materials, Flower Shop, Pottery Shop with Pit Kilns, Glasmaker - Apiary - Library - Art Gallery - Windmill with flower fields - Harbor with Shipyard - Bathhouse - Houses, including a Luxuries Traders Mansion - Guardtower - Hunter - Logging Camp - Mine - and of course the Castle with Armory, Baracks, Great Hall, Gardens, Treasurey, Dungeon with hidden escape route through a cave system Some screenshots:
  6. Hi, hätte Lust euch beizutreten. Habe ca. 300h in singleplayer und habe darin Stahl erreicht. Bin eurem Discord als Tori beigetreten, aber der scheint noch WIP zu sein. Kannst mir aber gerne da auch antworten. LG
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