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P3t3rix last won the day on April 19 2020

P3t3rix had the most liked content!

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About P3t3rix

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    Stone Age Settler

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  1. Edited the description to link to @Capsup version.
  2. Looks like some api changed... fixed with 2.2.1
  3. Updated it for 1.14.0-rc6. Just use version 2.2.0 and have fun!
  4. Not with the latest RC because of some breaking API changes.
  5. I wonder if an alchemy system would also mean some kind of (optional) progression/gating system. Like discovering different potions, that can only be crafted after a recipe has been found, is gated behind a character trait (making specialization more meaningful for multiplayer) or can only be crafted if it's night time. This could also be used to guide new players by for example combining it with a quest/progression system. But i get off topic and from the options listed i like machines the most, i mean a water wheel (which would maybe require river mechanics) and creating a (simple/not so sim
  6. As @Londor said it's %appddata%\VintagestoryData\ModData\<<Your World Seed>>\PospectorInfo.prospectorMessages.json No, i am currently busy and don't have time to play/mod the game and just irregularly check the forums, so no new features and just bug fixes when they crop up and are easy to fix. The code is open-source though if anyone wants to fork it/create a pull-request he is more than welcome
  7. This mod will not work for 1.14+ and i don't have the intention of updating/enhance this mod for the time being. If you are looking for a version that works, has some additional features and my blessing please use: -------------------- Old Description: Adds a tooltip to the map for regions that you have prospected. This mod is clientside only, no need to install it on the server. Add files to mod folder -> done! Now when you prospected a region the latest info gets displayed on the map ("M"). SourceCode: https://github.com/p3t3rix/VsProspectorInfo
  8. A simple client side mod that allows to switch on a toggle for the mouse buttons. Gone are the days with hurt fingers because you had to hold the mouse button to get rid of the whole forest. Also since version 3 there is a toggle for sprinting (thx @Tyron for the necessary changes to the input handling) Put it into your Mod folder and press the "Toggly Toggle Mouse" (defaults to tilde) or "Toggly Toggle Sprint" (defaults to capslock) hotkey ingame. For more information and source code: https://github.com/p3t3rix/VsToggly 1.0: initial release 1.0.
  9. GraveMod A simple little mod that on death creates a waypoint and stores the items in a grave, to ensure you can get your stuff back and don't have to wonder "where did i die ?" ,"Are my items despawned or is this the wrong place?" Graves can also be crafted for decorative purposes. To install just drop the zip into the Mods folder. More infos and source code: https://github.com/p3t3rix/VsGraveMod Version history: 1.0: initial release 1.0.1: small bugfix 1.1: now search surround blocks for a position for the grave 2.0: Use Foundation library to ensure com
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