As much as I love this mod, especially for a server with 10+ people, I've been running into a massive problem. Ever since we installed this mod on the server, the spoilage rate calculations seem break really badly whenever a crock or other container full of food is picked up. It's making stockpiling food for winter much more difficult. A sealed, cellar-stored crock with 240+ days shelf life (stored about a month before that, 30 day months) will nearly halfway spoil the moment it's picked up as if it's fast-forwarding, rather than keeping the existing duration and speeding up. Did some testing without the mod, and it doesn't happen either vanilla or with the full suite of other mods we have. This also happens to pies, bread, or really anything stored in ground storage or on shelves that can spoil.
A crock on the shelf will go from the first pic to the second just by picking it up off the shelf and placing it on the table. Does this have anything to do with how the Salty Backpack and Preserver skills change the spoilage rates in player inventories? I do not currently have either skill. As far as I can tell there's no logs or errors being spit out anywhere either, so it's difficult to say exactly what's happening.
Beyond that, five stars, will not run a server without it ever again. Indispensable in keeping double digit players happily fed.