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Dilan Rona

Vintarian
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Everything posted by Dilan Rona

  1. Something I have to keep in mind myself. Thank you, @williams_482, and @Vratislav.
  2. As stated before in this post, you need a spare slot in the basket/backpack area. You can only carry 4 baskets or backpacks at once. Same thing applies when trying to pick up a trap with a trapped animal, it goes into one of the four basket/backpack slots.
  3. Unless you logged out of the game, switched between two operating systems, or launched with a script with a different data dir, you only need to log in once. And as long as that session is valid, you'll be able play the game without logging again. Even when offline. What you describe is probably you choosing logout, or you going from say windows with vintage story, to a linux side with vintage story. Edit: Or playing on two different computers entirely.
  4. shortest period after the character selection screen and my first death on a new map is still close to 2 seconds, before being ripped to shreds by a pack of wolves. Respawned, tried to run, and died in 5. spawned again, and i bolted over a hill. accross a river, and settled on a small island in the middle of a lake nearby. spent 2 weeks there on that island, just learning the basic mechanics, making sure my slice of island was lit, and making the occational forage for wood, and food (didnt discover cooking, much less anything clay then yet).
  5. I literally did the same myself, and then watched a few more videos of gameplay to help prepare myself. Thought i was ready, and had my but handed back to me on a platinum, gold trimmed platter, with cream and cherries on top to add insult to injury. Took a few maps to get my bearings and get a proper grip, and it wasnt till i followed the tutorial, and paid closer attention that I got better. Didnt regret buying this game once. And cant wait to buy the second project game as well.
  6. Actually I did a test on my end, with 4 trunks, with a collection of items. All the items, and the trunks were saved with the structure. The only drawback to the blueprint, is that it cannot be too big a structure. And by that I mean a couple hundred by a couple hundred blocks...
  7. Exporting your base is very much possible. and the game does allow you to move and rotate the imported base till you are happy with the placement, before actually pasting it. And it covers everything in the base, including any and all chests, with their contents.
  8. what @Apocalypse_Andysuggested. That covers most of the basis.
  9. The big cats in the base game would be amazing though (and yes, I am aware of the current mod).
  10. right clicking it allows the item to rotate 90°. Holding shift before rotating would allow the smaller 45° as per the suggestion. Considering the amount of work still to be done, maybe it could be kept as a future plan for blacksmith expansion. And there is nothing stopping an aspiring modder to enable that with a code mod till then.
  11. That happens to be the main save file, and for the most part, all you need. You could make a backup of the contents of the Maps folder as well I suppose, but let me spin up a local server on my side, and see what files it generates before I give wrong information.
  12. Stop the vintage story server first. Locate the save file that the server uses, and make a copy. (for example copy my_server_world.vcdbs to my_server_world.vcdbs.backup) Start the vintage story server up again. That may not be the most efficient, but that does work till you can get a better manager for the task.
  13. Come back here again after your Seraph got zapped by lightning, and you somehow managed to survive... Cause thats what happened to me on one world that was freshly generated. Even the vision seemed frazzled for a few min.
  14. an ideal solution would be to traverse the mods first, and build the dependancy map, before the actual loading of the mods. that way the game builds up the list of mods to load, scans for dependancies, reorders them according to what needs to be loaded first before anything else, and then proceeds to do the loading of the mods in the proper order.
  15. what @ArgentLuna said. bears are just fine the way they are right now.
  16. From what little I could see, it doesnt look like a complete box. And you went with an angled roof instead. That is probably the reason. Recommendation, install a flat roof inside so its a square building. And replace any chiscelled block that is less than 50% in volume, with gaps through the block. Cant tell clearly with the photos you took, but there is a chance you need to replace that door with a solid door as well. Should be good to go then.
  17. Got lots of course gravel (with a striking resemblence to andesite, mixed with some granite in color) here tbh, with plenty of clay dirt mixed inbetween the thick layer of gravel.
  18. I had a few cases of chicks escaping tbh. and when its snowing, I generally take the precaution to make the fence 2x higher, with a double gate at the entrance (whether its snowing or not).
  19. Take a look at the nightwatcher mod. https://mods.vintagestory.at/nightwatcher
  20. The mobs that flicker and dissapear, is not synced with time (time being broken being a major part vintage story), so the fact that they dissapear faster after killing them is in line with everything else wrong with whatever calamity fell on the world of Vintage Story.
  21. I'm having an easier time hunting bears and wolves than chasing other game.
  22. Hunting...
  23. Winter is also the one point in the game I can sit down and make some cheese (except for the elusive blue cheese that is).
  24. Original Title: I think more creature types and survival supplies should be added to the game. Original post: I think our game should have more animal variety, more trap types, and more survival-oriented materials and tools. --=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=--=-==-=-- With all due respect, @ALİ GÖÇER. Please keep to english on this forum. As for what you suggested, consider installing the following mods to add the missing features. https://mods.vintagestory.at/primitivesurvival https://mods.vintagestory.at/primitivetools https://mods.vintagestory.at/medievalexpansionpatch Primitive Backpacks: https://mods.vintagestory.at/show/mod/36679 https://mods.vintagestory.at/ancienttools Sticks from Firewood: https://mods.vintagestory.at/show/mod/10409
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