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Everything posted by Teh Pizza Lady
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Dig wells to find aquifers. The deeper the well, the faster it replenishes. Otherwise you must drink from pots left outside to collect rain or lakes/ponds/rivers until you can dig that well.
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I can feel the rage fueling you to keep going here.
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Monkey's paw: Granted, but pottery falls apart in contact with water after too short a firing, leather rots because it didn't tan properly, and bows lose their draw weight after the first couple of uses because the wood is too wet and flexible to stay rigid. see? you triggered me with this comment!
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oh I get it now
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this comment is confusing to me
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typically air molecules are smaller than water molecules so water-tight doesn't necessarily mean air tight. If you fall, you should have a chance of breaking your lantern if it is held in either hand and not be able to use it again until you repair it with a hammer, add new glass, and a fresh candle.
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Let's see how many people I can trigger with one comment.... The game is fine, perfectly balanced, and needs nothing aside from more content, features, and story. Bears actually need a speed boost. They need to be about 6-7 times faster than they are now. (They actually can run about 35mph which is 7x faster than the average human. but I couldn't resist dropping a 6-7 joke. ) Drifter loot doesn't need buffing. They are other-worldly mobs, it makes sense that they shouldn't drop much of anything that's useful. Playing on anything other than the standard default difficulty should preclude you from complaining about the game on the forums. 110% agree. Players just need to learn how to utilize its strengths and weaknesses better.
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This mod does this quite nicely. https://mods.vintagestory.at/realsmoke I use it on my servers.
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Imagine your surprise then when you hear that chiseling is a thing in this game
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I'd wait until it's officially release, but there shouldn't be anything game-breaking. If there's new worldgen features you might want to make a new world, but otherwise, you should be okay. I've updated servers within the same minor version before without issues (example going from 1.20.7 to 1.20.12) EDIT: Some mods might break, but that's the nature of modding a volatile game while it's in development... it's still in alpha, not even beta! So if you're looking for full compatibility, I'd recommend waiting at least until the mods you play with are updated or testing them on a new world to make sure they don't break anything before loading up your current save file.
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yeah that's what I gathered and that's NOT cool.
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I'll add onto this to say that the major hurdle I think here will be teaching Gemini or whatever AI tool is chosen to understand what the user wants. The 2nd major hurdle is teaching it how to respond. the 3rd major hurdle would be to make the workflow (user input to LLM output) seamless and more intuitive than just entering a game command.
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All I said was that AI was going to make decisions based on user input that was a VERY difficult problem to solve and then laid out a few examples of how LLMs are forced to make decisions based on partial inputs. I figured it would be an interesting ( and very difficult ) coding challenge for you, not a point of contention like religion or politics! What happened while I was asleep??!??
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Fishing in a 3d videogame not built around fishing
Teh Pizza Lady replied to Venusgate's topic in Discussion
That I can agree on! Here's hoping Tyron and co. implement the design I want! -
Fishing in a 3d videogame not built around fishing
Teh Pizza Lady replied to Venusgate's topic in Discussion
visible? yes is it practical? dunno Would Tyron and co pull it off if they could? yes. however given that the feature is well under way in development, I think it's safe to wager that I have no idea why you started this poll. XD -
this is correct. I am a wiki editor.
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The idea was to give it the same melee bonus as miner, but I guess I didn't articulate that very well.
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it's almost like it's in the name or something...
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So should the devs remove the butterflies then? They serve no purpose other than the fact that Saraty loves butterflies so Tyron added them. Or every other non-essential block like the ferns and other plants that are just decoration or cheap fuel, should those be removed because there's no reason for the player to interact with them? I'm just trying to understand how the whole "it needs a reason for the player to interact with it" thing makes sense. Do players need a reason to interact with rain clouds and hail for them to exist? Like, developing the world atmosphere to make a believable story and providing a significant obstacle the player has to plan around isn't enough reason for Temporal Storms to exist??
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I think the miner class should have a much faster mining speed than blackguard. The are specialized workers afterall. The blackguards were better at mining, but mostly as a side effect of being more brutish than the other classes. I would trade melee damage for base mining speed and add a trait In The Groove - An additional 1% mining speed for every block broken within the last 10 seconds. Caps at +10% mining speed. Also a higher hunger rate just to keep people from picking miner as a lighter blackguard. Also a 10% chance not to lose durability on the mining implement when breaking a block. Similarly the Lumberjack should have a 15% higher wood chopping speed with a 10% lower durability loss on axes when chopping or splitting wood. Again a higher hunger rate and improved melee damage to round out the "I chose this because blackguard but not as hungry" folks. No "In the Groove" trait but instead add Efficient Woodsman - When chopping a tree, every leaf block produces its normal drops as if it had been harvested with shears. This should increase the sticks and seeds drops and give people a reason for choosing Lumberjack over other classes.
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Problem: Chiseling. Because you can chisel wood blocks, they have to be cubes. I don't remember this happening. What I do remember is a lot of physically disabled people being a lot happier that they could play the game better. Accessibility options are huge in video games. Best gamer I knew when I was in university was this guy who suffered from dwarfism and had tiny hands. So he played video games on a tiny keyboard made for people like him. He was a beast.
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just make sure you run in a straight line and don't try to change directions mid air while jumping. I saw a video on youtube the other day where this dude tried that with a loaded inventory on permadeath instead of just going home and instead of following him, the bear triangulated his new position and two-shot him. 3 hours of playtime down the drain 'cause he poked the bear. if you have to turn while running, make a large circle so the bear still has to chase you instead of cutting the corner to close the gap. Remember the hypotenuse of a triangle is always shorter than the sum of its sides.
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I think the major gripe here is less that and more that regardless of what class you play unless you're the base mom, chopping wood and doing some mining is going to be a shared task that everyone pitches in. So while Tailor is a VERY niche class that seems pretty useless at the moment, having a miner and lumberjack class wouldn't have much benefit over just playing blackguard and getting a better melee bonus... And the reason I say that is because if you're already deep into the rocks enough that you're picking the miner class, then your proposed feature for the propick is going to be redundant. A skilled miner (player) can triangulate ores pretty well already. The firewood to sticks recipe for Lumberjack doesn't feel useful on paper since you can just break all the branchy leaf blocks before chopping a tree and get just as many sticks for a little more effort. Idk the concept is there, but I don't see those classes being more useful over the base classes we have now... especially since mods like XSkills exist and allow you to customize your own class just by...doing things.
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This is the point where I would mulligan and start over. Now that you're armed with a whole summer and autumn's worth of knowledge, you can start a new world and quickly get yourself back up to speed. My friend and I like to see how far we can push it. We're currently sitting at 20-day months and +25% hunger rate and almost zero health regeneration, making bandages very much necessary for survival. We also use my two mods Expanded Stomach and Hungry While Injured to further enhance the hunger experience. We push to have steel going during the first winter. So far, it's been doable. Would I recommend it to the new player? Not at all. It certainly comes with it's own challenges, but sitting under the cementation furnace while it's burning is definitely a hunger saver because it allows you to quickly warm up. My best advice to surviving winter is to plan far far ahead and stockpile food into sealed crocks, especially meat and fruit that won't last very long. Grains and veggies have a MUCH longer shelf life and will last in storage vessels underground. Eat a hearty meal of meat and fruit in the morning (will last longer) and then top yourself off with grains and veggies at night.
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Brown Bears need a speed nerf badly
Teh Pizza Lady replied to Discipline Before Dishonor's topic in Discussion
yes