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Everything posted by Jarulf
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I just wanted to say 'Thank you' to all modders out there. You all help make an already fantastic game even better, from helping to scratch little itches to transforming large parts of the game to suit our individual preferences. As I browse through the moddb I'm constantly amazed by the creativity and hard work you put into this. And thanks also to Tyrion and the rest of the team for making modding such an integral part of Vintage Story. /Steps off soapbox
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I hadn't got around to testing the new fishing when I commented above, but now that I've cast a few lines I think I like it. I'm sure there will be a few tweaks here and there, fish getting stuck in corners shouldn't happen, obviously, but overall I think it's a nice addition. I'll build a little wooden pier thing and catch a few fish as the sun slowly sets.
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going to figure out which mod crashed my old game by starting a new one. Starting without any mods, then enabling them one by one until the game crashed, but I got distracted by all the pretty. New piggies, new berry bushes, fennel and rapids. Oh, it was probably Plains and Valleys. Still can't start my old world.
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Best Linux Distro for Vintage Story gaming (Nvidia RTX)
Jarulf replied to Lingam's topic in Discussion
I play VS on Debian. I don't have a machine with windows on it any longer so can't compare, but I'm perfectly happy. As others have commented the exact distro probably doesn't matter all that much, as long as it's a stable one with current drivers for your GPU. -
I do as well, but what really makes the game work for me is the variety of the gameplay. You can spend a day doing boring stuff, smithing tool heads and nails and strips for example, and the next day you can pack your lunch and go on a little overnight exploration adventure.
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This is almost the perfect game for me, it can be creative (well, I try at least... Somewhat), relaxing, cozy and engaging at the same time. It can be tedious, scary and annoying, but for me that is something that's a draw. The rewards feel meaningful after you put in the work of some project, or suddenly understand something about the mechanics for the first time (e.g prospecting). If one aspect of the game starts feeling boring, there's usually something else you can do. I love the slow progress, this is the Slow Game equivalent of Slow Food.
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Thanks! MK3 looks pretty nice, I'm not very good at building but I may aim for something similar. I already have a small chicken coop which, while not perfect works fairly well. My pigs are out in the open in pens. All are early generations, though the chickens are getting there.
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So, I've got myself a cute little big horn lamb. Presently she's in a pen, but I'm curious how you keep your sheep? If you've built something more advance than a pen, do you have a pic? I'm looking for inspiration.
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This is exactly how it's been for me as well. I've been playing on and off since I discovered VS sometime in late 2024, I'm not very 'good' at it but, for me, it's an absolutely fantastic game that suits me perfectly. I'm now in my first year of a 30 day month save, early September and getting a little nervous about the food. And my sows and boar show no interest at all in each other.
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Oh, breaking the actual gear. Didn't think to try that. Thanks.
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On my way home (after checking a basket trap, that #$%¥ kid refuses to be caught even after days of tempting it with tasty turnips and carrots. If it grows up first I'm gonna kill it!) I spotted something on the ground, at the entrance to a cave, a rusty gear. And it's just sitting there, I can't pick it up. When I broke the block it was sitting on, it just dropped to the one below. Is this normal? Edit: Went back to check, it's actually a Loose Rusty Gear.
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Thank you so much for that detailed explanation. And thank you to the rest of you a swell. There is so much to learn about this game (in a fun way), so many interconnected pieces and little things you might miss or not fully realise at first. After my last post I played for an hour or so before work, and after digging up 30 or so blocks of bonesoil got the wanted 2 gold and 2 silver. The last thing I did before rushing off to work was to pour my black bronze into a pickaxe mould. Not quite sure what to proceed with now, but some more prospecting seems in order soon.
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Thank you! I haven't done any panning of any sort in this playthrough, I kind of just forgot about it I think, and was only very vaguely aware of what bony soil was useful for. I have lots of ruins close to home, so I know what I'll be doing soon. Also a bunch of pickaxing my way through the area's rock layers hoping for some Bismuth or Zinc (or I could check my old prospecting results - not that I really understand them well).
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I discovered VT around Christmas last year, a random YouTube video I clicked play on. The name was vaguely familiar, but I knew nothing more than that it was a block game. I thought it looked fun, moreso than Minecraft which I never really got into, so I bought it. One of my best impulse buys ever. Many test starts later I'm now enjoying a world approaching its second winter. I'm still a newbie, discovering and experiencing things for the first time and just got my first pigs and a lonely billy goat (his mum and aunt are expecting again though), but I've been unable to find any tin, so I'm stuck in the copper age. A little annoying since there are several meteor impact sites around tempting and taunting me. I'm having so much fun, thank you for a fantastic game.