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Aristine

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Everything posted by Aristine

  1. The Armor Stat Rebalance (No Durability) mod actually still contains the durability changes. Overall I'd like to just use the durability changes alongside the Armor Crafting Rebalance & Armor Stat Rebalance, but the updated durabilities tend to make Brigandine worthless given that it's worse than all others in every way possible. Comparing to chain example, Brigandine requires 50% more ingots, requires leather, has worse stats across the board, and has less durability. Maybe set up a formula like durability = (ingotDurability * numIngots * (1 + (numPlates/numIngots)) + baseDurability Where, ingotDurability is Copper = 1, TinBronze = 2, BisBronze = 2.25, BlackBronze = 2.5, Iron = 3, MeteoricIron = 4, Steel = 5 And baseDurability is the durability of any base items used in the recipe (gambeson or leather armor) The 1 + (numPlates/numIngots) would make it so that plates add an additional 50% durability than other components
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