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Dante

Very Important Vintarian
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Dante last won the day on August 22 2021

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Stone Age Settler

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  1. I will no longer work on this mod, instead i just finished the first rewrite for MP. (I propably still will update it from time to time a take care of compability issues.However, issues that are already in most likely wont be adressed) I likely will release a collection of mods instead of implementing everything in one huge thing.
  2. Im talking about my current dev version. The release version crashes and has many more problems like that placement issue
  3. I still plan to convert is to MP with no date set because atm i have absolutely no spare time left. My current version works in MP in regard of functionality. You can climb, ride your boat etc. but there are visual bugs because of how i wrote the mod on the client-side, including inventory handling. Inventory management has to be ported over to the server-side. Therefore the issues are: 1) You cant see the boat a friend is riding until he dismounts 2) Same with the glider 3) Animations (dash etc.) only visable for the player performing the move ... but at least the server isnt crashed anymore.
  4. Changelog 1.0.8 Config: Proper auto-generated config-file Items: Removed unfolded Glider - versions from creative inventory Feature (Prerelease) Boat-Update As test - prerelease only available as "small-boat" via creative inventory Stand still on boat (rudder-side) and press "F" (default - hotkey) to mount your boat You can't wear body armor / a gilder while riding your boat. any other type of clothing / armor can be used Press "C" to throw your anchor and unmount
  5. Will try it this WE ! I love archery but the vanilla rng is killing it for me
  6. The bow projectiles are fired from Y „eye-pos“ not from your eyeheight. Strangely enough changing eye-pos does nothing,so for the moment i cant do anything about it. I might disable the possibility to shoot while prone >:) the other thing is a hotkey issue. i might add changeable hotkeys to it aswell, middlemouse might work better actually but at the same time is occupied by the slide move
  7. Thanks bro i appreciate it While this works, it messes with the commands, just wait until the WE 1.0.8 will have a proper config.json with many more customization options I highly doubt that since 1.0.6 had quite a few conflicting activity states. 1.0.7 resolves that. I went from 60 fps while climbing (conflicting stuff) to a constant 150 (cap). If you however can provide screenshots of spikes during climbing il look into it, VS vanilla has some huge weird lagspikes as it stands
  8. Truth is i never tested it on a MP Server since i wrote it with SP in mind. Most parts might work just fine when installed server and client side. There are a few things that might need to be altered. If you provide me with some data / problem reports i might be able to rewrite the parts that need to be altered for MP.
  9. Changelog 1.0.7 = Performance update = Changes: Major performance boost by refactoring the entire code Added a config.cs file to change : maximum stamina stamina costs auto-step behavior (you can still change it ingame with the commands per session) Bugfixes: Fixed a bug that caused framedrops while climbing for a certain time Thanks mate, hope you enjoy it
  10. Wow cool, i always prefered the comic style texture packs How complete is this texture pack ?
  11. Going to sneak in a hotfix. Just identified a longlasting performance issue when climbing. I'll update this post when i canged the files for the current release
  12. No config file yet since i dont know how to do it yet Will be added in a future update for sure Propably won't add this since it messed with the sneak behavior which prevents falling down from an edge while sneaking. Crawling depends on holding sneak to move so it would require some serious changes that arent worth it considering the very small use-case
  13. Thanks for reporting. This was a really annoying bug. Will release v 1.0.6 today with fixes for all reported bugs as follows : Changelog 1.0.6 Changes (sounds): - Changed glider-sounds when flying (wind sound) based on feedback and many requests - New sound-feedback when changing direction while gliding - New sounds when opening and closing the glider - Player now plays an "out of breath" sound when the stamina bar is completely drained - Player now plays a sound when regenerating stamina Changes (balance): - Chargejump no longer uses stamina - Increased stamina regen-delay - Reduced stamina regen-rate Changes (crafting): - Updated glider crafting parts (models) - Crafting a glider is now more expensive to reflect its benefits Changes (hotkeys): - New hotkey : Press "F" to let go when climbing Bugfixes: - Fixed very annoying bug causing the player to get falldamage when climbing a certain height - Fixed bug causing sound stutter when climbing down a ladder / beeing on the ladder edge Thanks to Lyte, EreticKB and Travis Pluid for reporting the bugs
  14. Thanks for reporting. Ill look into the ladder glitch. A let-go button seems to be a good idea i will add it into the next build EDIT: Fixed the soundbug and added "F" as "Let-go" Hotkey (same as using Glider). Will be in v1.0.6 I will eventually add XLib functionality but for the next build ill focus on adding certain items to manage stamina drain. I'm thinking of climbing-boots / climbing pick / running boots, just to name brainstorm examples
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