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Exletalis08

Vintarian
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Everything posted by Exletalis08

  1. Would it be possible to send me the code so I can modify it to add handling exp from harvesting carcasses?
  2. The aged meat needs to be cooked first, I think. Edit: I just tested, try smashing and chopping up the chunks, it doesn't like the full piece.
  3. So what is the optimal way to dry dehydrated berries? They get a .25x drying rate in a container in the cellar and can't be placed on shelves.
  4. I understand that isn't the way it's supposed to work, but: https://imgur.com/a/HIBYt2N
  5. It's not how bowls should work as in the saturation multiplier is a bug or I shouldn't be able to take meals out of a cooking pot with a bowl?
  6. Found a bug with making cold pasta. Whenever you make the cold pasta recipe with one of the liquid additions (foodoil, lard, cottage cheese, etc) and go to take food out of the cooking pot with a bowl, it multiplies the saturation of whatever the liquid addition was by 10. This could be a math error since you are supposed to add .1 liters of the liquid and it is referencing it at 1 liter when grabbed by a bowl. This could affect other recipes with similar liquid additions. Going to test further.
  7. RP-wise I look at it in the same way the mod was described, as you do actions, you get better at doing that action. In the husbandry skill you can gain bonuses to meat, leather, and bone from harvesting. If you find a dead creature in the wild, you spend time and durability harvesting the carcass, yet gain no experience from it.
  8. In the Husbandry.json in the patches directory I updated this area: [ { "file": "game:blocktypes/bone/carcass", "op": "add", "path": "/behaviors/-", "value": { "name": "XSkillsCarcass", "properties": { "xp": 0.25 } } }, { "file": "game:blocktypes/bone/bonyremains", "op": "add", "path": "/behaviors/-", "value": { "name": "XSkillsCarcass", "properties": { "xp": 0.25 } } },
  9. I tried to implement experience gain from harvesting carcasses and breaking the bones after the harvest, but for some reason my characters don't gain experience. After a lot of troubleshooting and looking at the example for creating a skill, does the mod have the potential to process a gain for this action? Thank you.
  10. Have a player that crashes whenever they try to open the mixing bowl after making rye pasta. I was able to make the same pasta in the same way in the same bowl with no issue. Tried refreshing their mods and wiping the player, but still the same crash. Here is the link to the crash report: https://pastebin.com/MJQrtgCm Thank you!
  11. Yeh, it's when their food goes down after pooping, they get stuck trying to walk to food. I push them to the trough and as soon as they eat, they start moving as normal. Also, my chickens weren't laying eggs. After I removed the mod, the animals started working fine, eating, breeding, growing up, etc.
  12. That, and I am not sure if Farmlife is causing this, but animals after a time get stuck walking in place.
  13. So far the only issue I have found is when you pickup animals with the animal gloves, the animals just disappear.
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