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Everything posted by macoto_hino
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Japanese translations files for mods - My list
macoto_hino replied to macoto_hino's topic in [Legacy] Mods & Mod Development
Newly added mod with Japanese translation. [Feverstone's Horses] FeverstoneHorsesv1.2.7-1.16.x - ja.json ja.json- 50 replies
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Vegetables and grains have more time to decompose than fresh meat, so I didn't think preservation was that important. Come to think of it, I have never heard of smoking vegetables or grains. Then again, cellars and ice cellars are important.
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In a world without refrigerators, an ice cellar would be a very good substitute. Just like rock salt, which you just don't know where to find, ice has to wait for the water to ice over the winter or be found somewhere else. My point is that not everyone can salt or cellar with ice. I know this is not the main point of this topic, but it would be nice if there was an easier way to smoke it. I wonder if the order of shelf life would be something like this, taking into account storage in a mod. Ice cellar + salted > ice cellar + smoked > cellar + salted > ice cellar + smoked > ice cellar > cellar > salted only > smoked only > dried > aged > raw
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That is certainly true. But it means that there is a way to solve the problem even in the current situation.
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Fruit tree fix, more Vintagehosting and Development update (v1.16.5-rc.1)
macoto_hino replied to Tyron's topic in News
I have played in both extreme cold and scorching hot settings and have my own impressions of each. First, in the extremely cold setting, reeds and papyrus did not grow wild and I could not make Reed baskets. I can get some reeds from storage containers from the ruins, so I can get by with this, but it was very tough, so I hope to be able to get not only reeds, but reed roots as well. Other than that, I could not find oak trees even after moving 50,000 blocks south from the initial spawn point for tanning, and I had no choice but to add a mod in the middle of the road to solve the problem. I had no warm clothing to combat the temperatures below minus 40 degrees Celsius, and shivering in the cold is a good memory now. Next, in the scorching heat, there were no problems except for the fast rate of decomposition of food and meals, and it was even comfortable to the contrary, such as crops that grow all year round. But this time, the lack of any disadvantages to temperatures above 35°C was only disconcerting. I would have to add the important element in survival, which is to drink water first to cope with the heat. The last thing I want to say is that I want you to deal not only with the cold, but also with the heat. -
Translated Expanded Foods 1.5.3-pre.8. It was harder to find because there were only 4 lines changed in pre.7 and 8. ExpandedFoods 1.5.3-pre.8 - ja.json
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Japanese translations files for mods - My list
macoto_hino replied to macoto_hino's topic in [Legacy] Mods & Mod Development
Updated Japanese translation of the mod. [Expanded Foods] ExpandedFoods 1.5.3-pre.8 - ja.json ja.json- 50 replies
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More Animals and Creatures & Critters are different. More Animals has only pheasant type birds and no flying type birds. However, pheasants spawn instead of chickens, which do not spawn in the cold regions of Vanilla, so these creatures provide valuable eggs. If compatibility with Expanded Foods is achieved, I'll be in heaven.
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Japanese translations files for mods - My list
macoto_hino replied to macoto_hino's topic in [Legacy] Mods & Mod Development
Newly added mod with Japanese translation. [Axle in blocks] axleinblocks_v1.0.12 - ja.json ja.json- 50 replies
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English Are you enjoying playing Vintage Story? I'm enjoying it immensely! It has been more than two months since we started translating mods into Japanese, and the number of mods we have translated has increased. As the number of mods has increased so much, it has become a chore to reflect the language files to the mods each time. So, I have collected the Japanese files of the mods that I have published on the forum and machine translated using PCOT and DeepL into one mod. Different versions of translated mods may not translate or function correctly. Please use this mod by matching the mod version as much as possible. For Mod Creators Thank you so much for making such an apt mod! With the mods you guys have made, I am able to play Vintage Story with more fun. You may incorporate the Japanese language files I have made available on the forum into your mod. However, please make sure that you use the translator's name. Download Please click below to download the mod Japaneseization mod. https://mods.vintagestory.at/jtom 日本語 List of Japanese translated flies List of videos from my Vintage Story live-streaming Note: All videos are in Japanese. Special Thanks I was inspired to create this mod by NoNameUser9, who has been translating the mods into Rusian. I'm sorry, NoNameUser9! And thank you!
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Thanks for the reply. After all, when a mod gets this big, it's hard to add any ideas to it in many ways. I look forward to continuing to see what your mod can do that Vintage Story's vanilla can't. I'll do my best on the Japanese translation as long as I live!
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Can't I simply use this mod? https://mods.vintagestory.at/axleinblocks
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I cooked some of them today and made a meal out of them. Apparently, the peanut paste in them increases the nutrient content. Currently, the process of baking is done in a clay kiln, are there any plans to implement a frying pan? Baking in a clay oven does not allow us to make many meals and it is difficult to store the meals we make. It would be nice if I could put them in a baking pot and seal it with a lump of fat. One last thing. Is it possible to make the eggs compatible with other mods? If the starting point is too cold, the chickens will not spawn and will not get eggs. The pheasants in More Animals were spawning in cold regions. If you could please, I would like More Animals to support this.
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Since the version of Vintage Story has been upgraded, I backed up the world data and installed Expanded Foods 1.5.3-pre.7 while upgrading, and played with it while checking the Japanese translation. A friend I was playing with tried making peanut candy and sunflower candy, and each had a great number of fullness levels. I ate one piece and my vegetable gauge, which was zero, maxed out. It's like those hermit beans from Dragon Ball! Is this the correct state? If so, I will be eating only candy from now on.
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Japanese translations files for mods - My list
macoto_hino replied to macoto_hino's topic in [Legacy] Mods & Mod Development
Hi!! Cendar!! I took a page from your topic and made one of my own!!! Now I am further inspired by others to create a mod that collects language files. Even if the language file is passed to the mod creator, there will inevitably be a lag in reflecting it in the mod. That may be unavoidable, but I wanted many Japanese people to enjoy playing this game, and if possible, I wanted to play it with them. Let's keep up the good work translating Vintage Story mods for each other! Have a good Vitage Story life!- 50 replies
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Japanese translations files for mods - My list
macoto_hino replied to macoto_hino's topic in [Legacy] Mods & Mod Development
The number of translated Japanese files has been increasing, so I decided to combine them into one mod! 翻訳した日本語ファイルが増えてきたので、1つにまとめてMOD化してみました。 https://mods.vintagestory.at/jtom JTOM_1.0.0.zip- 50 replies
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Translated Expanded Foods 1.5.3-pre.7. ExpandedFoods 1.5.3-pre.7 - ja.json
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Translated Expanded Foods 1.5.3-pre.5. ExpandedFoods 1.5.3-pre.5 - ja.json ExpandedFoods 1.5.3-pre.5 - ja.json
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Translated Expanded Foods 1.5.3.pre.4. When the official version is released, I will play the game again and translate the untranslated parts. ExpandedFoods 1.5.3pre.4 - ja.json
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Homesteading part 2 & Combat update, stabler-er finetune (1.16.4)
macoto_hino replied to Tyron's topic in News
Now I can play while using PCOT even if the mods are not in Japanese! -
Translated Expanded Foods 1.5.3.pre.2. There are some parts that are not fully translated, but for the time being, I don't think it will be a problem to play in Japanese. ExpandedFoods1.5.3.pre2 - ja.json
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Translated Expanded Foods 1.5.3.pre. For now, I've finished the Japanese localization. Next, I will work on Expanded Foods 1.5.3.pre.2. ExpandedFoods1.5.3.pre - ja.json
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CreaturesandCritters1.1.1 Japanese translate CreaturesandCritters1.1.1 - ja.json
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I've created a Japanese language file. Please use it if you like. CreaturesandCritters1.1.0 - ja.json
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The gas description section was a little hard to read, so I made a small correction. Please use it in the next update. gasapi_v1.0.1 - ja.json