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Vyh06

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Everything posted by Vyh06

  1. Pan Durability, Pan Tiers, & More Panning durability Like tongs, pans should have durability Pan tiers Wooden pan (100 durability) Copper pan (300 durability) Bronze pan (800 durability) Iron pan (1000 durability) Steel pan (1200 durability) Black sand Has a higher chance (2x or 3x) of dropping nuggets (maybe especially gold) and other heavy materials (like quartz) Spawns commonly near rivers or in caves Regional panning drops Different ore nuggets have higher chances to drop based on the local ore density, for realism and for extra prospecting methods Sluicing Craft a sluice, fill it with sand or gravel, and put it in front of a water stream and after some time you can collect the material and pan it for heavily increased drop chances Putting a sluice in rapid water makes it take less time, putting a sluice in front of regular flowing water makes it take more time
  2. YES, a great idea
  3. The mod manager becomes kind of a pain to use when you have a lot of mods so I think you should add a select/deselect all button and a search button with a filter by mod type, that would make it so much easier to use
  4. That must be it, I also found an orange lore book and couldn't add it to journal
  5. Do any chunks that haven't been explored count as new chunks? I don't wanna abandon my world and make a new one for 1.22
  6. I also have a question, will 1.22 world generation-related content not appear in my world when I update it or will the content appear in chunks I haven’t explored yet?
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