Filip Nowak Posted October 23, 2022 Report Share Posted October 23, 2022 (edited) I'm sorry, but nobody on our server likes the new "musical" seraph voices. Please, give us back the option to switch those off and to have back the human voice. The musical voices doesn't express well the player hurt situation. It's really irritating and annoying, it ruins the gaming experience. Please, allow us to use the old voices. It would be highly appreciated. Thanks. Fipil Edited October 23, 2022 by Filip Nowak 3 Link to comment Share on other sites More sharing options...
Hal13 Posted October 24, 2022 Report Share Posted October 24, 2022 (edited) Seraph are no humans, as decided by the community, as such it shouldn't be surprising that they'll get features added that differentiate them from humans, especially when some things were/are clearly placeholders, like the hurt sound. Btw I tried finding the old voice, but there seems to not have been one (apart from the generic hurt sound which is likely a place holder as it sounds like most generic 90s video game hurt sounds)? But i only tested 1.12 to 1.16 for a few minutes each right now to look for it. I can't remember, how did it sound (or how was it triggered)? Edited October 24, 2022 by Hal13 Link to comment Share on other sites More sharing options...
DrEngine Posted October 24, 2022 Report Share Posted October 24, 2022 I do want to have the same option as Filip: Please, allow us to use the old voices. 1 Link to comment Share on other sites More sharing options...
Builder Bob Posted November 3, 2022 Report Share Posted November 3, 2022 I'm totally on board with this too. The musical sounds are definitely immersion breaking for me. Let's have the option to turn it off. Link to comment Share on other sites More sharing options...
Codename Rune Posted November 11, 2022 Report Share Posted November 11, 2022 While I'd always advocate for giving people choices (preferences exist, after all) I also personally think you can tell very very well when someone is taking damage versus different sounds. Every time I forgot to eat I got to make a single pained sound before my GF asked "are you starving again?". Link to comment Share on other sites More sharing options...
Irulana Posted November 11, 2022 Report Share Posted November 11, 2022 I understand that seraphs need new voice, but this new once sounds badly I tried find a tone that is not so irritating but failed. Like merchant sound is OK, I think expanding voice option would be good, something towards more natural/neutral sounds would be nice. 1 Link to comment Share on other sites More sharing options...
Maelstrom Posted November 11, 2022 Report Share Posted November 11, 2022 There's quite a range of musical choices (instruments and pitches) to select from which also include options that are similar to the ones used for the traders. The problem is for characters converted from 1.16 the voices were selected for you. You might be able to reset that with a command that allows you to reselect the character's class, similar to the initial world configuration process. I believe the command line is available on the wiki. Link to comment Share on other sites More sharing options...
SeeYaInValhalla Posted November 12, 2022 Report Share Posted November 12, 2022 Yea, although I know seraphs are not humans, I still kinda don't like new voices. 1 Link to comment Share on other sites More sharing options...
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