Cetasaya Posted November 1 Report Share Posted November 1 I just now heard a new audio track after 70+ hours of playing the same world. Im assuming it was because I just cleared the Resonance Archive. This gave me an idea. Subtle, quiet, but still extremely clear voices that play in the background at rare moments (no less than 10 hours apart) that only start happening after you clear a particular dungeon or event. And they get more loud and clear after every event. Like theyre getting desperate or excited or something. They could be in a lore flavored language or have story/location/recipe clues if in the player's language, ect. Possibilities are endless. With items like the resonator and tuning cylinders and the lore around the Archives I feel that sound/music/voices could be an effective theme around the entire game if kept strong and mysterious enough. Very subtle and long fought hints teasing at the eldrich horrors crawling just beneath the surface of the planet. Or the Rust World. Monsters from a moon/comet. Ruined and advanced civilazations. Long dead voices. ect., ect. All good sh!t. Love it. Link to comment Share on other sites More sharing options...
Khornet Posted November 6 Report Share Posted November 6 (edited) On 11/1/2023 at 6:16 AM, Cetasaya said: I just now heard a new audio track after 70+ hours of playing the same world. Im assuming it was because I just cleared the Resonance Archive. Was the track in question, by chance, this one? Edited November 6 by Khornet Link to comment Share on other sites More sharing options...
Bumber Posted November 6 Report Share Posted November 6 (edited) 8 hours ago, Khornet said: Was the track in question, by chance, this one? Could have been one of the seasonal ones. (Or Radiance and Rust, due to spending more time away from spawn point.) Edit: Looks like the one you linked is seasonal. Edited November 6 by Bumber Link to comment Share on other sites More sharing options...
Khornet Posted November 6 Report Share Posted November 6 (edited) 8 minutes ago, Bumber said: Could have been one of the seasonal ones. (Or Radiance and Rust, due to spending more time away from spawn point.) Edit: Looks like the one you linked is seasonal. I'm fairly sure there are 4 seasonal tracks, 1 per season, not hard to guess which one is which: Summer Day Spring Winter Fall-o'-croft I don't really know what the trigger for The Invention is. I've started hearing it in-game only recently. Could it be also related to the season...? EDIT: You gave me an answer to that one in another thread just now, thanks. Turns out season is one of the triggers for The Invention as well. Edited November 6 by Khornet Link to comment Share on other sites More sharing options...
Cetasaya Posted November 12 Author Report Share Posted November 12 Sorry guys, I dont have notifications for these forums up. I dont remember the track specifically, but yeah I think it began playing once summer turned over to fall. I have 30 day months so that would maybe explain why it took so long lol. Link to comment Share on other sites More sharing options...
HerbDashwell Posted November 12 Report Share Posted November 12 I think it would be fantastic to make some of the audio even creepier, adding that touch of the unknown. Not to horror levels, just to what I like to think of as "old school Minecraft cave sounds." Link to comment Share on other sites More sharing options...
Maelstrom Posted November 14 Report Share Posted November 14 I would love to hear sporadic and occasional water drops when caving. The Betweenlands mod for OtherBlockGame (tm) does this wonderfully. This one ambient sound would make caves more lively and creepier in one go. Link to comment Share on other sites More sharing options...
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