Creative Principle Posted April 10, 2024 Report Posted April 10, 2024 Just like how you discover lore within the game it'd be interesting to have specific items that you can make once you've discovered a recipe. There could be a chance for common dungeon recipes and rare recipes. Perhaps you could learn traits as well for specific making specific items as well from skill books.
Streetwind Posted April 10, 2024 Report Posted April 10, 2024 There is already one such item in the game; it's entirely possible that more are planned.
ifoz Posted April 10, 2024 Report Posted April 10, 2024 The Better Ruins mod does this, and I think it's pretty cool. The Glider Schematic is already one item like this in the vanilla game, so there may well be more like this in the future!
Michael Gates Posted April 10, 2024 Report Posted April 10, 2024 The game mechanic would be *disabling* recipes, making them not work if a flag is set.. and yes, that could be interesting. Experienced players have very little reason to poke surface ruins right now; this would give them that reason, and maybe encourage some early dungeon crawling to get not-quite-basic smithing recipes or whatever.
Creative Principle Posted April 10, 2024 Author Report Posted April 10, 2024 9 hours ago, Streetwind said: There is already one such item in the game; it's entirely possible that more are planned. I knew this day would come, where I suggest something that's already in the game. Originally I played Vintage Story in early 2021 but I've started playing again recently so I'm a bit out of the loop.
Maelstrom Posted April 10, 2024 Report Posted April 10, 2024 Welcome back. Say hi to Dave in your next temporal storm. 1
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