Ayamun Posted August 3 Report Share Posted August 3 Hello! I am a bit confuse about the building of cellars. The wiki states that 7x7x7 is the biggest you can go in a cube shape. But any other shape can only have a 150 block volume compared to the 7x7x7= 343 block volume. Am I understanding the rules wrong? Wiki topic Link to comment Share on other sites More sharing options...
Straille Posted August 3 Report Share Posted August 3 my guess is that the walls are included in the 7x7x7, meaning the inside is 5x5x5 = 125 the language is definitely confusing Link to comment Share on other sites More sharing options...
Ayamun Posted August 4 Author Report Share Posted August 4 No it's 7x7x7 room inside. I just tested it and it had the cellar benefits, so the maximum on the standard dimensions is 7x7x7 on the inside. 9 hours ago, Straille said: my guess is that the walls are included in the 7x7x7, meaning the inside is 5x5x5 = 125 the language is definitely confusing Link to comment Share on other sites More sharing options...
Ayamun Posted August 4 Author Report Share Posted August 4 I tested it with a 10x3x5 = 150 inside room cellar, which does not deem to work. Then I tried with 150 whole volume with the same dimensions and it also did not give any cellar benefits. I then tried with an inside of 7x3x7 = 147 which worked. Then I did 9x3x5 which also worked. So my conclusion is that the rules in the wiki are absolutely bad wording and the actual rules seem different. Link to comment Share on other sites More sharing options...
Solution sushieater Posted August 4 Solution Report Share Posted August 4 (edited) That's the actual game code (Systems/RoomRegistry.cs) bool isCellar = sizex <= MAXCELLARSIZE && sizey <= MAXCELLARSIZE && sizez <= MAXCELLARSIZE; if (!isCellar && volumeCount <= ALTMAXCELLARVOLUME) { isCellar = sizex <= ALTMAXCELLARSIZE && sizey <= MAXCELLARSIZE && sizez <= MAXCELLARSIZE || sizex <= MAXCELLARSIZE && sizey <= ALTMAXCELLARSIZE && sizez <= MAXCELLARSIZE || sizex <= MAXCELLARSIZE && sizey <= MAXCELLARSIZE && sizez <= ALTMAXCELLARSIZE; } A 7x7x7 cellar is always ok. A 9 dimension is ok, if the cellar volume is 150 or less. (MAXCELLARSIZE is 7. ALTMAXCELLARSIZE is 9. ALTMAXCELLARVOLUME is 150.) Edited August 4 by sushieater 1 1 Link to comment Share on other sites More sharing options...
Thorfinn Posted August 5 Report Share Posted August 5 (edited) Nice, @sushieater! Doesn't make much difference to my builds, as they are usually 6x6x6 or 6x6x7 (6 high -- still confuse the coordinate order), so I can't use that information to any effect. At least I can't think right offhand how I can access those other blocks. I'm already reaching past the blank space around vessels and firepits and the table. Not that I really need any more storage -- fully decked out, there are 21 trunks glued to the ceiling, and 20, I think, below my main walkway, which is the tops of storage vessels. Plus a bunch more... [EDIT] Oh, wait, maybe I can reach the one on the bottom I couldn't figure out. Just replace the blocks my firepits are on with fenceposts. Then I should be able to reach that back one. Oh, but wait, there's more. The obligatory water block could be around the fence(s), freeing up one more space. If I were willing to make do with fewer than 4 firepits and 4 ovens, I could do even better. [/EDIT] Edited August 5 by Thorfinn Link to comment Share on other sites More sharing options...
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