MazorNoob Posted August 30 Report Share Posted August 30 Right now we can only choose from a predetermined list of starting climates, and none of the options are "exactly at the equator". It's impossible to create a world that's symmetrical and ends with a north pole and a south pole, and that infuriates me. Link to comment Share on other sites More sharing options...
Thorfinn Posted August 31 Report Share Posted August 31 (edited) I'm indifferent to the suggestion itself. Sure, why not? I'm somewhat curious, or maybe even a little concerned that one might be infuriated by that limitation. In a game. A game which lets you move your spawn point. To the exact equator, or, probably within 1/2 block of the "true" equator. Though the world itself is not a sphere, anyway. It's a cylinder. Or maybe just a plane. I've never gone all the way east. I have no idea if it wraps around or not. Do you mind if I ask why it makes a difference? "Exactly at the equator" instead of "in the equatorial zone"? Edited August 31 by Thorfinn Link to comment Share on other sites More sharing options...
Deaderpan Posted August 31 Report Share Posted August 31 id settle for the ability to spawn as close to or as near sea level as possible, a few too many times when me and my friend make new worlds our spawns are on top of mountains which imo sucks alot of the fun out of the first 5 minutes of every new game Link to comment Share on other sites More sharing options...
MazorNoob Posted August 31 Author Report Share Posted August 31 I want to make a server with a fixed size map of 50k x 50k so that there's an upper limit to how far people bolt off to play singleplayer on a multiplayer server. I want it to be earth-y so poles plus equator, the usual "cold north edge, hot south edge" map got boring. Without explicitly setting latitude of the middle point, I can't. It's either no glaciers down south or looking at the "other side" of the pole up north. Link to comment Share on other sites More sharing options...
ArgentLuna Posted Thursday at 06:05 AM Report Share Posted Thursday at 06:05 AM On 8/31/2024 at 11:48 PM, Deaderpan said: id settle for the ability to spawn as close to or as near sea level as possible, a few too many times when me and my friend make new worlds our spawns are on top of mountains which imo sucks alot of the fun out of the first 5 minutes of every new game having recently spawned on the side of a sheer cliff with a precarious jumping route out yes Link to comment Share on other sites More sharing options...
Thorfinn Posted Friday at 02:46 PM Report Share Posted Friday at 02:46 PM Those are a mixed bag. You get recon of a pretty good sized area, sometimes a huge area, for free. You might see a great location for a base in the first few seconds of the game. Then the parkour aspect, which may not be your thing. It's going to be a real pain to get back to your spawn point, assuming you had a reason to want to. And from time to time, the "only" way down is to the feet of a brown bear. Personally, I love that kind of start. I have nothing more invested in it at that point than clicking on "Create New World" and waiting a minute. I know right away whether the at least 400 block radius semi-circle has the kind of terrain I might find fun, and where things like bees, crops and maybe other resources might lie. Much better than a spawn surrounded by trees that you can't see more than a few blocks ahead. And worst case, jump, rage quit and create new game is pretty quick. 1 Link to comment Share on other sites More sharing options...
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