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Posted

Has anyone ever went into a spread sheet, and made what months and days to start planting seeds? Best months and times to start planting specific crops and when to stop planting them.

Posted

welcome to the forums :)

the wiki has a table of all the growable crops and the conditions the will grow in.

The other bit with crop growing has to do with the location, even within the same relative area.  I'll keep an internal memory of what the area i'm growing in had for minimum (winter) and max (summer) temps to best gauge which crops best to grow. I forget if vanilla shows the growth time and best temps needed for the seed you arrow over (might be a mod i'm running that beefs up the wiki info)

wiki : check Table of available crops

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Posted

Welcome to the forums! As @idiomcritter has already noted, farming schedule really depends on what kind of climate you chose to settle in, as well as what kind of seeds you're wanting to plant and in what kind of soil. As a general rule, for the default temperate start, April is the earliest time to plant most crops without worrying about frost damage, assuming no greenhouse. The latest time you can plant crops and still get a harvest hinges more heavily on how much time the crop needs to reach maturity versus soil quality and whether or not it's planted in a greenhouse. Without a greenhouse, the latest I tend to plant is early September--most crops should be harvestable by mid-late October, though some might suffer some frost damage. By the end of October/early November the weather has generally become too cold outside of a greenhouse for any crops lingering to reach maturity.

Posted (edited)

I recently got an awesome start location, but I should have realized that since there were larch at sea level... Friggin' cold! Even though it's a temperate start.

Shoot, I'm still having to start forest fires in late June to warm up. Fortunately, I like starting forest fires. ;) 

[EDIT]

**Get to the point already!**

In this game, crops are still getting freeze damage in June. It would be hard to make a spreadsheet that could account for all climates.

Edited by Thorfinn
  • Like 1
Posted

There isn't a table because the growing season varies continuously based on your latitude and altitude. Average temperature seems to increase by one degree every 1000 blocks south from the temperate starting point; it's about five degrees warmer at z=5000 as at the temperate start point. Temp also decreases as you go up, about one degree for every four squares. if you go 15000 squares south of the start point, build a tower up to y=170, put gardens on the top of that tower, it's pretty close to the same growing season as back home. I once did something like that, thinking it would be cool to build my farm ABOVE the tops of the trees. Looked good, was not practical.

I can say that temperatures transition from winter to summer-ish sometime during April for most of the temperate band (z=-5k to +20k from normal start), and then slam down to the winter temp again in late November usually. So you plant as soon as four-in-the-morning temp goes above freezing  and stop usually in mid-August or so? Turnips can be a little later, maybe up 'til the start of September because of their short growing cycle. Also things grow very slow in October, I always have a bunch of flax that just SITS there at stage 8/9 right up until freeze day.

Because those temperature changes are relatively fast, greenhouses just aren't worth it usually for crops. November 3 the low is +1 degrees (so greenhouse isn't needed), by November 5 it's -6 (so greenhouse doesn't help). Mostly greenhouses are useful for fruit trees in very particular spots. The classic example is that peach trees die at -15; if your local low temp in winter is -18, you can put peach cuttings in a greenhouse and they can survive the winter. But you've got to KNOW your local conditions before you can say if that's going to work in your area.

  • Like 3
Posted

After a while of playing this game and keeping track of all the Farming things. I made an excel worksheet that does the math for me of what day they will finish XD
(Even with the 12day month cycle)

 

  • Amazing! 3
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  • Thanks 1
Posted (edited)

Michael, thanks for those numbers. Really interesting! Can I just ask, do those calculations assume the standard pole-to-equator distance? I'm guessing so. The default is 100,000 isn't it?

I don't doubt your observations, but I was thinking that one degree warmer per 1000 blocks south seems like pretty rapid warming! If we assume that a temperate start is about midway between the pole and the equator (is it? anyone?) then that suggests that if you walked all the way to the equator from a normal starting position you'd get temperatures 50 degrees warmer than your starting point. I haven't spent a lot of time in the VS tropics but I don't think they're that warm are they?

Perhaps the warming function per kilometre south or north is a sigmoid: steep and linear around the temperate zone, and then levels off as you go north or south?

For anyone who has walked all the way to the poles or the equator, what sort of spring temperatures did you observe?

Edited by jtr99
  • 2 months later...
Posted
On 2/5/2025 at 7:01 PM, katelive_ said:

After a while of playing this game and keeping track of all the Farming things. I made an excel worksheet that does the math for me of what day they will finish XD
(Even with the 12day month cycle)

 

Omg may I please have it?

🥹👉👈

  • Like 2
  • 2 months later...
Posted
On 2/5/2025 at 1:01 PM, katelive_ said:

After a while of playing this game and keeping track of all the Farming things. I made an excel worksheet that does the math for me of what day they will finish XD
(Even with the 12day month cycle)

 

I would love to see this too! Please bless us if you can! ^-^

  • Like 1
  • 4 months later...
Posted
On 6/25/2025 at 4:10 PM, eerino said:

I actually found it through their VS profile I believe you could check there. 

Can you link the worksheet, I can't find it :<

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