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Posted

My house, located central(ish) on the image, was not my actual spawn, that was about 400 blocks to the North East, but I settled where I did because it looked nice and nothing more, little did I realise the plentiful bounties to be had!

map.thumb.jpg.b563c7cee86eaf3fb3c0f71d9afa8274.jpg

In a strip of land that's about 300 blocks wide but 1000 blocks high, I found just about every resource I will need*, at least in the short to medium term.

This is probably the luckiest RNG I've had. 

 

(* bauxite and halite are probably the main resources I've yet to find, but both are not used until much later on in game).

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Posted
6 hours ago, Broccoli Clock said:

* bauxite and halite are probably the main resources I've yet to find, but both are not used until much later on in game

Halite is easy enough to get from traders. Bauxite though...good luck! That may very well be the bottleneck for this map.

Posted (edited)
10 hours ago, marmarmar34 said:

Holy yummers, that's quite a tasty spawn! 

Yeah, far more so than normal, and a decent 'palate cleanser' to the multitude of "where the f*ck is.... <insert resource here>" posts.

The seed if you wish it is, 473342568, but I am also running Terra Prety, which I should have mentioned in the first place. I am unsure as to just how much TP alters the vanilla geology beneath the surface, or if it just deals with terrain and coastline generation.

Edited by Broccoli Clock
Posted
7 hours ago, Broccoli Clock said:

The seed if you wish it is, 473342568, but I am also running Terra Prety, which I should have mentioned in the first place. I am unsure as to just how much TP alters the vanilla geology beneath the surface, or if it just deals with terrain and coastline generation.

What are the other world gen settings, or did you stick with the defaults? 

Posted
3 hours ago, LadyWYT said:

What are the other world gen settings, or did you stick with the defaults? 

Terra Prety recommends a few tweaks to the world gen..

World Height: 384
Landform Scale: 300%
Upheaval: 30%
Walk Speed: Slightly Faster

https://mods.vintagestory.at/terraprety

Otherwise, iirc, it's just a standard Survival setup. I was unsure about the increased walk speed but the way the terrain generates, it's become pretty clutch traversing through some of the large valleys. It hasn't offset deaths to bears though!

13 minutes ago, CastIronFabric said:

limestone or chalk is needed to be a great roll at least in my opinion.

While not either, the borax deposit to the North will do for my leather making. 

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Posted
2 minutes ago, Broccoli Clock said:

Terra Prety recommends a few tweaks to the world gen..

World Height: 384
Landform Scale: 300%
Upheaval: 30%
Walk Speed: Slightly Faster

https://mods.vintagestory.at/terraprety

Otherwise, iirc, it's just a standard Survival setup. I was unsure about the increased walk speed but the way the terrain generates, it's become pretty clutch traversing through some of the large valleys. It hasn't offset deaths to bears though!

While not either, the borax deposit to the North will do for my leather making. 

yeah I just looked it up, I thought borax only could be crushed with a pulverizer good to know it just needs a quern.

 

Posted
Just now, CastIronFabric said:

yeah I just looked it up, I thought borax only could be crushed with a pulverizer good to know it just needs a quern.

It's cheaper too, 20 for 50L, whereas it's a 1-to-1 with lime and chalk. Reduces the time you need to stand by and babysit the quern.. 🙂

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