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Posted

Do you have any idea how much charcoal one redwood tree can make? Or for that matter a wood mansion. Redwood is my favourite tree next to Oak (and I use oak for tanning exclusively).

Posted (edited)

Welcome to the forums, @tegotem.

First thing I'd try is just changing the weighting of redwoods in

.\assets\survival\worldgen\treegenproperties.json

It won't get rid of the ones already on your map, but new regions should generate without them.

I wouldn't drop it to 0, because I'm always scared of creating a divide by zero runtime error, but changing it from 100 to 1 or .01 or .000000001 should mostly take care of it.

Just search for "redwood", then scroll down to "weight". In rc5, it's line 298.

Good luck and happy gaming!

[EDIT]

The section of code you are looking for is:

		{
			Generator: "redwoodpine",
			Weight: 100,
			SuitabilitySizeBonus: 0.8,
			MinTemp: 14,
			MaxTemp: 18,
			MinRain: 180,
			MaxRain: 255,
			MinFert: 30,
			MaxFert: 255,
			MinForest: 50,
			MaxForest: 255,
			MinHeight: 0.4,
			MaxHeight: 1
		},

You could also fiddle with stuff to make it impossible to grow there, like minTemp: 0 and MaxTemp: 0. Or even set it to be a valid arctic or desert tree, just in case you decide you want to make something out of redwood.

Edited by Thorfinn
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