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Posted

@AeroCoolEX

 

Hello, I did not find how to write on I write here. 
I use Linux and VS for Linux, but when a storm approaches, it doesn't show the time to start. 
Resizing the interface does not solve the problem

simply write here?
I have no linux, so sorry that i can not help with that. on windows os its working fine.

Posted

If you'd like a Spanish translation, let me know.
I've seen several other langs posted here but I don't know where they go after that; didn't find an en.json or anything else identifiable as a language file inside the mod's zip folder.

Posted
10 hours ago, tRead said:

If you'd like a Spanish translation, let me know.

Feel free to post your json file here as an attachment :)
i always try to add them to the mod - sometimes i miss it - sorry for that :D

Anyway: the language files are in the mod-zip asset folder.

Posted (edited)

Released Simpe Hudclock 3.2.0 for VS 1.18.x

  • Add option to set 'Show rift activity' to 'always' - 'world config active' - 'never' instead of "on-off"
  • Add support of VS 1.17.11 dot-net-7 - special thanks to @radfast of give me the info from the compatible API in both versions
Edited by Rhonen
  • Like 1
Posted (edited)
18 hours ago, Pamela Wild said:

What is the shortcut for the settings?

from first post also in ModDB, see that screen
grafik.png.6957d4da422a97870113be9e68821

Edited by Rhonen
  • Like 1
  • 2 weeks later...
Posted

@gndrneutralnoun

Quote

Any possibility of being able to change which corner it's displayed in? It conflicts with some other HUD mods.

no there is no config for that

Posted

Had to uninstall as when I use this I get regular lag spikes, dropping from 60 to 30 fps, every 2 seconds. Went through mods comprehensively and narrowed it down to this.

Posted
19 hours ago, sed1917 said:

Had to uninstall as when I use this I get regular lag spikes, dropping from 60 to 30 fps, every 2 seconds. Went through mods comprehensively and narrowed it down to this.

Thanks for the report.
i am working on a fix.

Posted

Released Simpe Hudclock 3.2.1 for VS 1.18.x

  • Fix: Fps brakes

https://mods.vintagestory.at/show/mod/282

 

Known other issues:
The IGameCalendar from Client seems to be async on startup. This log is from singleplayer.

23.6.2023 18:06:14 [Notification] DebugSeverityMedium DebugTypePerformance | Program/shader state performance warning: Vertex shader in program 45 is being recompiled based on GL state.
23.6.2023 18:06:15 [Event] Time: 8. May, Year 0, 15:53
...
cut off some log-entries
...
23.6.2023 18:06:56 [Event] Time: 8. May, Year 0, 15:53
23.6.2023 18:06:58 [Event] Time: 8. May, Year 0, 15:53
23.6.2023 18:07:01 [Event] Time: 8. May, Year 0, 15:53
23.6.2023 18:07:01 [Notification] Wow, client daytime drifted off significantly from server daytime (24,3 mins)
23.6.2023 18:07:03 [Event] Time: 8. May, Year 0, 16:18
23.6.2023 18:07:06 [Event] Time: 8. May, Year 0, 16:20
23.6.2023 18:07:08 [Event] Time: 8. May, Year 0, 16:21

after that delay shown date-time is visually updated :)

Posted

I have just started playing the game and I am running the latest version hudclock-3.2.1.zip, and all along I have been seeing Wind values ranging from Storm to Hurricane, most commonly at Near Gale.  This seemed odd but I didn't know the actual wind speed until I tried the /weather command.  /weather is telling me tl: a strong breeze, tr: a strong breeze, bl: a medium breeze, br: still, but the HUD clock says Near Gale/Gale.

Posted (edited)
Room room = entity?.World.Api.ModLoader.GetModSystem<RoomRegistry>().GetRoomForPosition(entity?.Pos.AsBlockPos);
if (room.ExitCount == 0)
{
// Inside.
IsInside = true;
IsSmallRoom = room.IsSmallRoom;

...
}

public BitmapRef GetRoomIcon()
{
if(IsGreenHouse)
{
return GreenhouseIcon;
}
else if(IsSmallRoom)
{
return SmallRoomIcon;
}
else if (IsInside)
{
return RoomIcon;
}
return null;
}



Strange hmm? api tells, you are in a small room :D
May be a bug in the room-registry. no idea. but thanks for reporting. nothing i can do anyway.

Edited by Rhonen
  • 1 month later...
  • 2 weeks later...
Posted (edited)

Im getting the room/basement indicator when i enter my fenced fields? ... wa?

When im on the blocks within the fence its pops up.

When I Stand on the block the fence is on right in the corner say, the it disappears.

Just saw above post, nvm. :P

 

2023-08-23_20-28-01.png

Edited by Mr Tango
  • Haha 1
  • 1 month later...
Posted

Could we please get updates on the 'server share' version?

It's not clear to me why the main version isn't set up this way. It seems to have no downside, and allows servers to hand out the mod to clients, which seems useful for many situations. Why isn't it?

  • 1 month later...
Posted (edited)

Anyone else getting their winters wrong? Shouldn't winter be starting on Dec 1?

The other seasons appear to work just fine, btw.

Also, thanks for this mod - I am greatly enjoying it!

EDIT: It just switched to winter. On Dec. 6. Probably something the game does, not this mod. :)

Dec3Fall.png

Edited by Chrysander
  • 1 month later...
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