Mnak Posted Tuesday at 09:22 PM Report Posted Tuesday at 09:22 PM I want to have list of QoL, Realism mods that doesn't change the game or add extensive different stuff, mostly just realistic stuff. I enjoy playing mostly homo sapiens so I would like to hear any suggestions and this list could be used to create a list as a community. (having to search the mod page for hours is exhausting ) https://mods.vintagestory.at/show/mod/44900 CollapseStory: makes it more immersive when it comes to building, caving and other general stuff. So you can't just build a dirt hut with no support to support to ceiling for instance. https://mods.vintagestory.at/hydrateordiedrate Hydrate or Diedrate: What is the point of playing a survival game with no hydration mechanic? Not talking about vanilla experience, I mean if you seek realism it makes sense to have hydration. https://mods.vintagestory.at/primitivesurvival Primitive Survival: probably the best mod you can use for those who want to go for a homo sapiens world https://mods.vintagestory.at/expandedfoods Expanded Foods: adds many interesting recipes that make the game more fun. https://mods.vintagestory.at/foodshelves Food Shelves: adds shelves you can store the food in. For now these are what I'd like (and had time and energy) to share . I hope you got what I mean. Please share mods you like so we can create an extensive list for people that might need it. 1
Averixus Posted Wednesday at 08:00 AM Report Posted Wednesday at 08:00 AM (edited) I think all 80+ mods in my list pretty much fit into either realism or quality-of-life! Some of my favourite realism mods: String technology https://mods.vintagestory.at/stringsense String Sense: I made this to give early string technology more significance and coherence in the game. Bindings are required for many more recipes, but there are also more different sources of early-game cord and rope (and different colours of basket!). https://mods.vintagestory.at/show/mod/34327 Immersive Fibercraft: Goes well with String Sense, makes later string technology more realistically difficult and involved (you can't just turn flax plants into cloth in 5 seconds while you're still standing in the harvested field!). https://mods.vintagestory.at/knitting Knitting: I made this basically as an add-on for Immersive Fibercraft, to fill in a missing immersive step in early cloth production. Food production and diet https://mods.vintagestory.at/substrate Substrate: Lets you farm and cultivate mushrooms, feels very vanilla-style. https://mods.vintagestory.at/butchering Butchering: Makes it a bit more complicated and realistic to get meat from animal carcasses. https://mods.vintagestory.at/novelty Novelty: Makes it more important to eat a varied diet. Player stat management https://mods.vintagestory.at/show/mod/26142 Vigor: Makes it impossible to sprint, jump, or swim indefinitely, instead you have to conserve stamina. https://mods.vintagestory.at/immersivebodytemperature Immersive Body Temperature: You can be harmed by overheating as well as freezing. I could list SO many quality-of-life mods, but here are some I find most valuable: Missing recipes https://mods.vintagestory.at/mealrevariation Variations on a Meal: Realistically increased range of possible meal ingredient combinations https://mods.vintagestory.at/firewoodandboardsfromdebarkedlogs Firewood and Boards from Debarked Logs https://mods.vintagestory.at/mallowsqolsticksfromfirewood Sticks from Firewood https://mods.vintagestory.at/splithidesandpelts Split Hides and Pelts User interface https://mods.vintagestory.at/enhancedhandbook Enhanced Handbook: Better searching and the ability to filter out entries which can't be crafted. No more scrolling through a hundred random loot items to find something you can actually make. https://mods.vintagestory.at/automapmarkers Auto Map Markers: Automatically adds markers when you interact with things like berries and mushrooms. Before this I was spending half my time in the first few days just mapping. https://mods.vintagestory.at/bettercoaltooltips Better Coal Tooltips: I just made this one yesterday It changes the tooltips on coal items to give actual forge burn temperatures and durations, instead of "modifiers" with no default values to refer to. https://mods.vintagestory.at/metalunittooltip Metal Unit Tooltip: Just shows how many units and ingots of metal are in any stack of nuggets. https://mods.vintagestory.at/simplehealthbar Simple Entity Healthbar: Shows hit points of entities when you target them. Game mechanics https://mods.vintagestory.at/carryon Carry On: Lets you pick up full chests etc, with realistic movement penalties. Great for rearranging the furniture in your base. https://mods.vintagestory.at/fairfish Fair Fish: I made this, it makes the drops you get from flaying fish consistent with their whole size, so you don't have to gamble about whether it's better to cook whole or fillet first. https://mods.vintagestory.at/realtimefirepit Real Time Firepit: Fires burn according to game time, so you can cook things while you sleep. Edited Wednesday at 08:02 AM by Averixus Formatting
HalfAxd Posted Wednesday at 05:20 PM Report Posted Wednesday at 05:20 PM Knapster... don't leave home without it.
Maelstrom Posted Wednesday at 05:25 PM Report Posted Wednesday at 05:25 PM Spyglass - Vintage Story Mod DB - Adds a new object, the spyglass, that can be used to magnify far off landscape. 1
Bruno Willis Posted Thursday at 10:04 AM Report Posted Thursday at 10:04 AM Sticky dirt. Lets you play with block sideways instability without the hillsides sliding off their bones when a rabbit walks past. Gives you wonderful moments when climbing and a clod of earth breaks free from under you and you've got a second to jump to safety or plumet down with it. 1
Nick Salt Posted Thursday at 03:58 PM Report Posted Thursday at 03:58 PM Immersive Wood Chopping, great fun and realistic.
Blaiyze Posted Friday at 03:40 AM Report Posted Friday at 03:40 AM Majority of my favourite must have mods are already listed, so I'll add: Ancient Tools: https://mods.vintagestory.at/ancienttools - fantastic for early gameplay Art Of Growing: https://mods.vintagestory.at/show/mod/28845 - I don't like the breeding addon so I don't use it, linked to the unofficial version as the OG creator is MIA but unofficial version is being maintained by the person updating it. I can't play without this mod now. This one with Immersive Fibrecraft is just *chefs kiss* Algernons Watersheds: https://mods.vintagestory.at/algernonswatersheds - While I do wish the rivers it creates were longer for decent waterway travel, but even as is this mod makes the world absolutely stunning and makes navigating without a map a lot easier via landmarks, since you are able to visually see where water is just by the plantlife.
Recommended Posts